At press time 11,681 servers64,778 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,537

RUST UNTIMATE.RATE

Offline 1.46.57.233:28015 checked 26d ago

RUST UNTIMATE.RATE is a Rust server. It was offline at the last count. It stands at No. 16,537 of the ranked servers, the top 70%. It last wiped 27d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.3 days

between real wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:57 UTC27d ago 1 – running 0
Thu 1 Oct, 03:36 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit172/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10179/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1054/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is RUST UNTIMATE.RATE on?

The server RUST UNTIMATE.RATE is on Rust network protocol 2633 and build 162929, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is RUST UNTIMATE.RATE, and is it online now?

The records show RUST UNTIMATE.RATE offline, last answering 26 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 1 October 2026.

In which location does RUST UNTIMATE.RATE sit?

No region appears for RUST UNTIMATE.RATE. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 1.46.57.233:28015 — that is the address.

Settings and map

What map is in use on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE plays on a map the game generates, procedural in kind.

The rules and settings of RUST UNTIMATE.RATE: what are they?

Nothing in the name of RUST UNTIMATE.RATE gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on RUST UNTIMATE.RATE?

The last sighting of RUST UNTIMATE.RATE was 26 days 22 hours ago, and it is offline now.

Where does RUST UNTIMATE.RATE sit in the rankings?

On player hours over seven days RUST UNTIMATE.RATE ranks #16,537, inside the top 70% of all ranked servers.

The tags and lists

RUST UNTIMATE.RATE sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists RUST UNTIMATE.RATE fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on RUST UNTIMATE.RATE be read?

gmrust (Game mode): Survival in the standard Rust style; mp6 (Max players): Slot count: 6; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags RUST UNTIMATE.RATE publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on RUST UNTIMATE.RATE when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

When does RUST UNTIMATE.RATE wipe?

The record of RUST UNTIMATE.RATE holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 27 days 1 hours.

Joining the server

What is the way to join RUST UNTIMATE.RATE?

To connect, open the console with F1 in Rust and enter client.connect 1.46.57.233:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp6
Max players Slot count: 6.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs162929
Build Game build: 162929.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.