An entry in the registerNo. 11,181
TMR Testing
Online AF 102.211.186.108:10010 checked 6m ago
TMR Testing is a Rust server in Africa. At the last count it had 0 players of a possible 60; over the past week it averaged 0, with a peak of 1. It stands at No. 11,181 of the ranked servers, the top 50%, and No. 17 in Africa. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 50% of all ranked servers, top 55% in AF. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 22h |
| Thu 3 Dec, 19:00 FW | 34d 22h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
This server has kits, backpacks, NPCs and a few other things. Resource gather rates are about 5x, stack sizes are 25x. Currently it's quite low-pop, so feel free to come and explore. Some basic rules: 1) Don't be a jerk. 2) No blasphemy, profanity, etc. 3) No racial slurs or the like. 4) Don't run around naked. If necessary, there can be kits to give free clothing. 5) Do not fence off monuments such as the Mining Quarries. They are for everyone, not just you. 6) Do not put auto-turrets on bases near the spawning beaches. It's not fair to new players. 7) Have fun, and don't spoil other players' fun. Wipe is once a month. Discord channel: https://discord.gg/HBt8wwKDgQ
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Intoxicated ZA Vanilla 3 - 01 Oct22/150 AF · groups of 8+ · monthly · 18 on average
- 2 ServerZ Rust Monthly ZA4/50 AF · groups of 8+ · monthly · 1 on average
- 3 Voodoo ZA6/100 AF · groups of 8+ · monthly · 1 on average
- 4 Intoxicated ZA Vanilla 1 - 29 Oct - Just wiped59/100 AF · groups of 8+ · biweekly · 7 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1061/700 EU · groups of 16+ · monthly · 96 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10161/700 EU · groups of 16+ · monthly · 91 on average
§ 8Questions answeredfrom the figures in this entry
Server record
What Rust version is TMR Testing on?
The server TMR Testing is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
Is TMR Testing up, and how steady is its uptime?
The records show TMR Testing online at the time of this check. The uptime it reports puts the last restart at about 15 hours ago. Of note: 148 of 168 hours up in the last 7 full days, or 88% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
How does TMR Testing perform?
The records show an average of 82 server fps over 48 hours, never below 60. The entity count reached 83,544: buildings, deployables and all else in the world. The memory peak was 3,019 MB. What players feel as lag: fps running low and entities climbing.
Where does TMR Testing operate from?
Under the AF tag, TMR Testing lists itself in Africa. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 102.211.186.108:10010 stands the address.
Settings and map
What map is in use on TMR Testing?
TMR Testing runs a procedural map, generated by the game, of size 3,750 with seed 261001. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of TMR Testing: what are they?
The name of TMR Testing states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on TMR Testing?
The record for TMR Testing shows 0 players, against a capacity of 60. The seven-day record: an average of 0 players and a peak of 1.
Where does TMR Testing sit in the rankings?
The player-hour table over seven days puts TMR Testing at #11,181, and #17 for Africa, within the top 50% of all ranked servers.
Tag and list record
Where does TMR Testing appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists TMR Testing fits: Modded Rust servers. On the server list it comes up under these filters: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should the tags on TMR Testing be read?
These tags are TMR Testing's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp60 (Max players): 60 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; AF (Africa): In the browser it appears under Africa. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What is the shape of wipe day on TMR Testing?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for TMR Testing: what does it show?
TMR Testing wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 28 days 1 hours. Its tags carry a monthly wipe schedule.
Connection
How does one connect to TMR Testing?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 102.211.186.108:10010. A website is listed for the server: https://TableMountainRust.rusters.io.