At press time 11,737 servers52,204 players125 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,878

Scrapland | PVE | RP

Online 102.218.213.38:28015 checked 12m ago

Scrapland | PVE | RP is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 3. It stands at No. 5,878 of the ranked servers, the top 26%. It last wiped 13d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

§ 2Performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

The rhythm
Usual gap28 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 3

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 19h
Thu 12 Nov, 07:1014d 7h
Thu 3 Dec, 19:00 FW35d 19h
Thu 10 Dec, 07:1042d 7h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:10 UTC13d ago 5 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago 3 halved by day 4 13.5 days 3
Thu 17 Sep, 07:49 UTC41d ago 5 halved by day 2 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo303/2000 NA · no group limit · biweekly · 248 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo195/2000 EU · no group limit · biweekly · 238 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP134/200 NA · groups of 8+ · biweekly · 103 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能17/200 EA · groups of 16+ · biweekly · 60 on average
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl62/300 groups of 30+ · monthly · 53 on average
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1019/100 EU · groups of 30+ · biweekly · 51 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Scrapland | PVE | RP on?

The server Scrapland | PVE | RP is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Scrapland | PVE | RP, and is it online now?

Scrapland | PVE | RP currently answers as online. The uptime it reports puts the last restart at about 18 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

How does Scrapland | PVE | RP perform?

For the last 48 hours the average was 54 server fps, with a low of 4. The entity count reached 104,763: buildings, deployables and all else in the world. Up to 3,315 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does Scrapland | PVE | RP operate from?

The server publishes no region: Scrapland | PVE | RP. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 102.218.213.38:28015 stands the address.

Settings and map

The map for Scrapland | PVE | RP: which one is it?

Scrapland | PVE | RP runs a procedural map, generated by the game, of size 4,000 with seed 1350672195. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Scrapland | PVE | RP set down in the way of rules and settings?

The name of Scrapland | PVE | RP states no rate for gathering. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on Scrapland | PVE | RP?

0 players are on Scrapland | PVE | RP at present; the slot count is 100. Over seven days the mean is 0 players, with a peak of 3. Of the last 48 hours, 20:00 UTC drew the highest average: 2 players.

Where does Scrapland | PVE | RP sit in the rankings?

On player hours over seven days Scrapland | PVE | RP ranks #5,878, inside the top 26% of all ranked servers.

Tag and list record

Scrapland | PVE | RP sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Scrapland | PVE | RP is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Scrapland | PVE | RP: what do they signify?

These tags are Scrapland | PVE | RP's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on Scrapland | PVE | RP: what should be expected?

The average peak across recent wipes was 4 players. 9 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 3, in the wipes that did not, the crowd fell below half.

The wipe timetable for Scrapland | PVE | RP: what does it show?

The rhythm of Scrapland | PVE | RP is every 4 weeks on Thursday at 07:10 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 13 days 16 hours ago.

How to join

Which steps join Scrapland | PVE | RP?

To connect, open the console with F1 in Rust and enter client.connect 102.218.213.38:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.