At press time 11,732 servers69,328 players126 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,150

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Online AF 102.39.90.175:28015 checked 7m ago

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is a Rust server in Africa. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 4. It stands at No. 6,150 of the ranked servers, the top 28%, and No. 14 in Africa. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 28% of all ranked servers, top 44% in AF. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 1d 4h. Biweekly: 14 days after its last wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

No Kill on Sight ( Bubbles indicate PVP and RP Area) Solo/Duo Only Added NPCs at Monuments Raid Times Roleplay Zone *Raid Times:Sunday - Friday 18:00 to 21:59 Saturday 18:00 to 23:59 *If it says PVP its PVP...You and The One you want to attack must be in PVP unless its Oil, cargo, Airdrop or a Event you don't want to get involved stay away or get away. *RolePlay is NO-PVP and Raid Free Area. Stick to it(NPCs CAN STILL RAID YOU!!!) You are Role play or PVP not both.(both bases will be deleted if you do it. RP is not allowed to Raid other players. *Sort a KOS out by yourself before reporting it to Admin. Reporting: Post a Screenshot of the Map and Combat log in discord under KOS Report.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Intoxicated ZA Vanilla 1 - 15 Oct2/100 AF · groups of 8+ · biweekly · 8 on average
  2. 2 Intoxicated ZA Vanilla 3 - 01 Oct12/150 AF · groups of 8+ · monthly · 19 on average
  3. 3 ServerZ Rust Monthly ZA0/50 AF · groups of 8+ · monthly · 2 on average
  4. 4 Voodoo ZA3/100 AF · groups of 8+ · monthly · 1 on average
  5. 5 Friendly Seattle: No KOS | Chill | Noob Friendly15/100 NA · groups of 8+ · biweekly · 39 on average
  6. 6 [JP]初心者PVPサーバー|RaidTime・ Events30/100 EA · groups of 10+ · biweekly · 18 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: which one?

Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it up?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | currently answers as online. The uptime it reports puts the last restart at about 9 hours ago. The records show 100% uptime over the last 6 full days: 144 of 144 hours up. The first sighting at Rust Server Stats was on 21 October 2026.

Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold a steady frame?

For the last 48 hours the average was 214 server fps, with a low of 171. Buildings, deployables and the rest brought the entity count to a high of 78,269. The memory peak was 2,817 MB. What players feel as lag: fps running low and entities climbing.

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | operate from?

The AF tag places [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | in Africa, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 102.39.90.175:28015 — that is the address.

Settings and map

The map for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: which one is it?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs a procedural map, generated by the game, of size 3,500 with seed 141595. The map repeats with the same size and seed; this page links to it on RustMaps.

What does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | set down in the way of rules and settings?

No gather rate appears in the name of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What population does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | carry?

The record for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | shows 0 players, against a capacity of 50. Averaged across seven days, 0 players; the peak reached 4.

What position does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold among Rust servers?

The player-hour table over seven days puts [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at #6,150, and #14 for Africa, within the top 28% of all ranked servers.

Tag and list record

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers. On the server list it comes up under these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | be read?

These tags are [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon; AF (Africa): Africa is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

On what schedule does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?

The next wipe on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is an estimate, taken from biweekly: 14 days after its last wipe. On Thursday 29 October at 16:51 UTC the next wipe is due. Of note: the current world is 12 days 19 hours old. Its tags set out a fortnightly wipe schedule.

How to join

What is the way to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

To connect, open the console with F1 in Rust and enter client.connect 102.39.90.175:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/cDHcf229qe.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Region

AF
Africa Africa is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.