An entry in the registerNo. 8,683
ServerHub Cloud Test
Offline 103.100.211.184:28015 checked 2d ago
ServerHub Cloud Test is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 8,683 of the ranked servers, the top 39%. It last wiped 25d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:34 UTC25d ago | 2+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit121/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1057/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is ServerHub Cloud Test on?
Rust network protocol 2635 and build 168909 on Windows is what ServerHub Cloud Test runs. The protocol must match on your game to join; the update comes through Steam.
Is ServerHub Cloud Test up, and how steady is its uptime?
Offline at present: ServerHub Cloud Test, last seen 2 days 22 hours ago. In the last 7 full days it was up for 99 of 168 hours, 59% of the time. Its earliest entry at Rust Server Stats is dated 27 September 2026.
In which location does ServerHub Cloud Test sit?
No region appears for ServerHub Cloud Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 103.100.211.184:28015 — that is the address.
Rules, settings, map
What map does ServerHub Cloud Test put players on?
ServerHub Cloud Test runs a procedural map, generated by the game, of size 1,500 with seed 1234. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does ServerHub Cloud Test run?
The name of ServerHub Cloud Test states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
The players
What population does ServerHub Cloud Test carry?
The last sighting of ServerHub Cloud Test was 2 days 22 hours ago, and it is offline now. Averaged across seven days, 0 players; the peak reached 1.
Against other Rust servers, how is ServerHub Cloud Test ranked?
On player hours over seven days ServerHub Cloud Test ranks #8,683, inside the top 39% of all ranked servers.
Tags, lists
ServerHub Cloud Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ServerHub Cloud Test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on ServerHub Cloud Test be read?
The game's server browser reads the tags ServerHub Cloud Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on ServerHub Cloud Test when wipe day arrives?
The average peak across recent wipes was 2 players. The latest wipe drew its peak 47 hours after the wipe, with a queue of 1 more.
On what schedule does ServerHub Cloud Test wipe?
The record of ServerHub Cloud Test holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 22 hours ago.
Connection
Which steps join ServerHub Cloud Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 103.100.211.184:28015.