An entry in the registerNo. 16,949
Local Dev
Offline 103.109.234.245:28015 checked 32d ago
Local Dev is a Rust server. It was offline at the last count. It stands at No. 16,949 of the ranked servers, the top 72%. It last wiped 32d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|139/250 EU · groups of 12+ · weekly · 499 on average
- 2 Rustoria.co - EU East Long173/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|528/675 EU · groups of 12+ · weekly · 283 on average
- 4 Rustafied.com - EU Friday31/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main613/775 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium498/625 EU · groups of 12+ · biweekly · 248 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Local Dev on?
The server Local Dev is on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Local Dev, and is it online now?
Local Dev shows offline as of the latest refresh, last seen 32 days 15 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 27 September 2026.
What is the location of Local Dev?
No region appears for Local Dev. Rust Server Stats records the stated location of a server, not the location of the machine. 103.109.234.245:28015 — that is the address.
Settings and map
The map for Local Dev: which one is it?
Local Dev plays on a map the game generates, procedural in kind.
The rules and settings of Local Dev: what are they?
Nothing in the name of Local Dev gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Population
What population does Local Dev carry?
No answer from Local Dev at the latest refresh; it was last seen 32 days 15 hours ago.
What position does Local Dev hold among Rust servers?
The seven-day player-hour table places Local Dev at #16,949, within the top 72% of ranked servers.
Tags, lists
Where does Local Dev appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local Dev fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Local Dev?
These tags are Local Dev's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Local Dev: what does it show?
Local Dev's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 32 days 15 hours ago.
Connection
What is the way to join Local Dev?
To connect, open the console with F1 in Rust and enter client.connect 103.109.234.245:28015. The Launch Rust and join button on this page does the same through Steam.