At press time 11,831 servers94,092 players503 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,269

A Shockbyte Rust Server

Online 103.15.236.160:27617 checked 10m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,269 of the ranked servers, the top 68%. It last wiped 2d ago.

§ 1Attendance

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|236/275 EU · groups of 12+ · weekly · 508 on average
  2. 2 Rustoria.co - EU East Long316/350 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|771/1000 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday47/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main894/950 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium744/800 EU · groups of 12+ · biweekly · 240 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

Online: A Shockbyte Rust Server is up as of the latest refresh. Of note: the reported uptime places the last restart about 2 days 8 hours ago. The records show 96% uptime over the last 1 full day: 23 of 24 hours up. Rust Server Stats records a first sighting on 27 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

The records show an average of 254 server fps over 48 hours, never below 213. Buildings, deployables and the rest brought the entity count to a high of 8,336. Up to 2,528 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of A Shockbyte Rust Server?

No region appears for A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 103.15.236.160:27617 — that is the address.

Settings and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of A Shockbyte Rust Server: what are they?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Population

What population does A Shockbyte Rust Server carry?

0 players are on A Shockbyte Rust Server at present; the slot count is 40. The record shows an average of 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days A Shockbyte Rust Server ranks #15,269, inside the top 68% of all ranked servers.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on A Shockbyte Rust Server be read?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): Slot count: 40; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 2 days 10 hours old.

How to join

What is the way to join A Shockbyte Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 103.15.236.160:27617.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players Slot count: 40.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.