At press time 11,769 servers61,343 players127 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,205

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

Offline 103.15.237.109:28015 checked 14d ago

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is a Rust server. It was offline at the last count. It stands at No. 15,205 of the ranked servers, the top 70%. It last wiped 16d ago, on a weekly schedule, and the next wipe is expected on Monday 2 November. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Monday 2 November, 18:11 UTC, in 4d 19h. Its weekly schedule tag · low confidence

The rhythm
Usual gap26.6 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 2

Coming wipes
Date, UTCHence
Mon 2 Nov, 18:114d 19h
Thu 5 Nov, 19:00 FW7d 20h
Mon 9 Nov, 18:1111d 19h
Mon 16 Nov, 18:1118d 19h
Mon 23 Nov, 18:1125d 19h
Mon 30 Nov, 18:1132d 19h
Thu 3 Dec, 19:00 FW35d 20h
Mon 7 Dec, 18:1139d 19h

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:11 UTC16d ago 0 – running 0
Wed 16 Sep, 03:02 UTC42d ago 2 halved by day 2 26.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

•• ENCOUNTER BUGS ••• NEW SERVER NEED ADMINS WELCOME TO KILLZONE — THE AU/OCE BATTLEFIELD • Fast-paced Australian Rust PvP. • 25X gathering and boosted loot • Instant crafting and no blueprint grind • Massive raids and explosive combat • Rankings & long-term progression • Clans progression plus solo Rankings •/s shop accessible anywhere • Kits events and battlefield rewards • No pay-to-win • FOR THE PLAYERS • RAID. KILL. REBUILD. REPEAT.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|Skins1/100 OC · groups of 8+ · 100x · weekly · 2 on average
  2. 2 BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI|0/50 OC · groups of 8+ · 1e+10x · 1 on average
  3. 3 【极光】100000000倍|枪战|礼包|建造|新手入门0/200 EA · groups of 16+ · 19 on average
  4. 4 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门0/200 EA · groups of 16+ · 15 on average
  5. 5 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+3/100 EU · groups of 60+ · 2x · weekly · 4 on average
  6. 6 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10123/130 EU · groups of 50+ · 5x · weekly · 182 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W on?

The server [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is on Rust network protocol 2634 and build 167584, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, and is it up?

The records show [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W offline, last answering 14 days 13 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Where does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W operate from?

No region tag is published by [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W; its name points to Oceania. Rust Server Stats records the stated location of a server, not the location of the machine. 103.15.237.109:28015 — that is the address.

Settings and map

What map does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W put players on?

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs a procedural map, generated by the game, of size 3,000 with seed 1400868650. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

The rules and settings of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: what are they?

The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W states no rate for gathering. The group limit is 8 players, the game's default. Play is battlefield, kits and high rates for fast PvP. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What population does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W carry?

No answer from [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W at the latest refresh; it was last seen 14 days 13 hours ago.

What position does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W hold among Rust servers?

On player hours over seven days [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W ranks #15,205, inside the top 70% of all ranked servers.

Tags, lists

Where does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W appear among the Rust Server Stats lists and filters?

On Rust Server Stats, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is placed in these lists: Oceania Rust servers: the record, Modded Rust servers and Rust battlefield servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings attach to the tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes once a week; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 2.

The wipe timetable for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: what does it show?

The schedule is too thinly recorded on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W to confirm, so the prediction follows its tag. Monday 2 November at 18:11 UTC is when the next wipe is due. The world now in play was generated 16 days 4 hours ago. Its tags carry a weekly wipe schedule.

How to join

What is the way to join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

To connect, open the console with F1 in Rust and enter client.connect 103.15.237.109:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server holds 40 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167584
Build Build 167584.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes once a week.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.