At press time 11,608 servers34,356 players71 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,829

The White shark

Offline 103.15.237.141:22919 checked 1d ago

The White shark is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,829 of the ranked servers, the top 67%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0123407:0011:0016:0020:0001:0005:00

Hourly average and peak, UTC.

§ 2Performance

010020030040007:0011:0016:0020:0001:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

The rhythm
Usual gap4.8 days

between real wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 12h
Thu 3 Dec, 19:00 FW35d 12h

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:20 UTC FW27d ago 3 – running 0
Sun 27 Sep, 04:02 UTC32d ago 3 halved by day 1 4.8 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1031/700 EU · groups of 16+ · monthly · 93 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10106/700 EU · groups of 16+ · monthly · 79 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1049/1000 EU · groups of 16+ · monthly · 70 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.104/1000 EU · groups of 16+ · monthly · 66 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.1075/1000 EU · groups of 16+ · monthly · 64 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for The White shark: which one?

Rust network protocol 2635 and build 167781 on Linux is what The White shark runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on The White shark, and is it up?

The records show The White shark offline, last answering 25 hours ago. The uptime it reports puts the last restart at about 46 hours ago. The records show 89% uptime over the last 7 full days: 150 of 168 hours up. The first sighting at Rust Server Stats was on 26 September 2026.

How does The White shark perform?

Server fps averaged 216 over the last 48 hours; the low was 198. The entity count reached 49,119: buildings, deployables and all else in the world. Up to 4,264 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does The White shark sit?

The server publishes no region: The White shark. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 103.15.237.141:22919 — that is the address.

The rules and map

What map is in use on The White shark?

The White shark runs a procedural map, generated by the game, of size 3,000 with seed 50000. RustMaps can display it from this page, since equal size and seed yield the same map.

What does The White shark set down in the way of rules and settings?

The name of The White shark states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

The players

How full does The White shark get?

The last sighting of The White shark was 25 hours ago, and it is offline now. The seven-day record: an average of 0 players and a peak of 1.

Against other Rust servers, how is The White shark ranked?

Ranked by player hours over the last seven days, The White shark stands at #14,829, in the top 67% overall.

Tags, lists

Where does The White shark appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists The White shark fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on The White shark?

These tags are The White shark's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on The White shark when wipe day arrives?

Averaged over recent wipes, the crowd reached 3 at its busiest. 10 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

On what schedule does The White shark wipe?

Once a month, with the force wipe, The White shark wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 27 days 7 hours ago. A monthly wipe schedule is published in its tags.

Joining the server

Which steps join The White shark?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 103.15.237.141:22919.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.