An entry in the registerNo. 7,566
nagol's evil lair
Online 103.15.237.173:25726 checked 12m ago
nagol's evil lair is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 3. It stands at No. 7,566 of the ranked servers, the top 34%. It last wiped 5d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:11 UTC5d ago | 3 | – | running | 0 |
| Thu 22 Oct, 10:37 UTC7d ago | 3 | – | 1.9 days | 3 |
| Thu 22 Oct, 02:42 UTC8d ago | 3 | – | 0.3 days | 3 |
| Wed 21 Oct, 10:00 UTC8d ago | 3 | – | 0.7 days | 3 |
| Tue 20 Oct, 07:39 UTC9d ago | 3 | – | 1.1 days | 2 |
| Sun 18 Oct, 01:44 UTC12d ago | 3 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|46/250 EU · groups of 12+ · weekly · 477 on average
- 2 Rustoria.co - EU East Long83/200 EU · groups of 12+ · monthly · 321 on average
- 3 Rusty Moose |EU Main|210/250 EU · groups of 12+ · weekly · 284 on average
- 4 Rustafied.com - EU Friday5/100 EU · groups of 16+ · weekly · 279 on average
- 5 Rustoria.co - EU Main272/300 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium285/300 EU · groups of 12+ · biweekly · 258 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does nagol's evil lair operate?
Rust network protocol 2635 and build 168909 on Linux is what nagol's evil lair runs. To join, your game must be on the same protocol; Steam handles the update.
Is nagol's evil lair up, and how steady is its uptime?
nagol's evil lair currently answers as online. Of note: the reported uptime places the last restart about 3 days 13 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 18 October 2026.
How does nagol's evil lair perform?
The records show an average of 239 server fps over 48 hours, never below 232. The entity count reached 9,253: buildings, deployables and all else in the world. The memory peak was 2,619 MB. What players feel as lag: fps running low and entities climbing.
Where does nagol's evil lair operate from?
The server publishes no region: nagol's evil lair. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 103.15.237.173:25726 — that is the address.
Rules, settings, map
The map for nagol's evil lair: which one is it?
nagol's evil lair runs a procedural map, generated by the game, of size 1,400 with seed 1. The map repeats with the same size and seed; this page links to it on RustMaps.
What does nagol's evil lair set down in the way of rules and settings?
Nothing in the name of nagol's evil lair gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.
Player record
What population does nagol's evil lair carry?
0 players are on nagol's evil lair at present; the slot count is 40. The seven-day record: an average of 0 players and a peak of 3.
Against other Rust servers, how is nagol's evil lair ranked?
The seven-day player-hour table places nagol's evil lair at #7,566, within the top 34% of ranked servers.
Tags, lists
nagol's evil lair sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include nagol's evil lair: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on nagol's evil lair?
These tags are nagol's evil lair's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What is the shape of wipe day on nagol's evil lair?
The average peak across recent wipes was 3 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
On what schedule does nagol's evil lair wipe?
Wipes on nagol's evil lair follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 5 days 19 hours old.
How to join
Which steps join nagol's evil lair?
To connect, open the console with F1 in Rust and enter client.connect 103.15.237.173:25726. The Launch Rust and join button on this page does the same through Steam.