An entry in the registerNo. 14,045
A Shockbyte Rust Server
Online 103.15.237.93:20282 checked 11m ago
A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 4; over the past week it averaged 0, with a peak of 1. It stands at No. 14,045 of the ranked servers, the top 63%. It last wiped 8d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 06:03 UTC9d ago | 2 | – | running | 0 |
| Thu 15 Oct, 10:43 UTC13d ago | 3 | halved by day 3 | 4.8 days | 0 |
| Wed 14 Oct, 23:45 UTC14d ago | 3 | – | 0.5 days | 0 |
| Wed 7 Oct, 11:25 UTC21d ago | 3 | halved by day 1 | 7.5 days | 0 |
| Fri 2 Oct, 11:16 UTC26d ago | 3 | halved by day 1 | 5 days | 1 |
| Fri 2 Oct, 04:00 UTC27d ago | 3 | – | 0.3 days | 0 |
| Mon 28 Sep, 06:18 UTC31d ago | 3 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 01:59 UTC34d ago | 3 | held half | 3.2 days | 0 |
| Thu 24 Sep, 03:21 UTC35d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit54/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1076/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1024/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.106/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is A Shockbyte Rust Server on?
The server A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on A Shockbyte Rust Server, and is it up?
The records show A Shockbyte Rust Server online at the time of this check. A restart came about 8 days 22 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.
What is the performance of A Shockbyte Rust Server like?
The records show an average of 187 server fps over 48 hours, never below 134. Buildings, deployables and the rest brought the entity count to a high of 69,169. Up to 6,123 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
Where does A Shockbyte Rust Server operate from?
No region is published by A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 103.15.237.93:20282 stands the address.
Rules, settings, map
The map for A Shockbyte Rust Server: which one is it?
A Shockbyte Rust Server runs a procedural map, generated by the game, of size 3,500 with seed 484012. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does A Shockbyte Rust Server run?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on A Shockbyte Rust Server?
The record for A Shockbyte Rust Server shows 0 players, against a capacity of 4. Averaged across seven days, 0 players; the peak reached 1.
Against other Rust servers, how is A Shockbyte Rust Server ranked?
On player hours over seven days A Shockbyte Rust Server ranks #14,045, inside the top 63% of all ranked servers.
The tags and lists
A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include A Shockbyte Rust Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on A Shockbyte Rust Server be read?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on A Shockbyte Rust Server when wipe day arrives?
Averaged over recent wipes, the crowd reached 3 at its busiest. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
When does A Shockbyte Rust Server wipe?
Wipes on A Shockbyte Rust Server follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 8 days 23 hours.
Connection
What is the way to join A Shockbyte Rust Server?
To connect, open the console with F1 in Rust and enter client.connect 103.15.237.93:20282. The Launch Rust and join button on this page does the same through Steam.