At press time 11,737 servers52,204 players125 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,298

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Online OC 103.152.197.155:28015 checked 10m ago

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is a Rust server in Oceania. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 2. It stands at No. 6,298 of the ranked servers, the top 28%, and No. 139 in Oceania. It last wiped 12d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 3x, vanilla, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

§ 2Performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep10 Oct14 Oct19 Oct23 Oct28 Oct

Top 28% of all ranked servers, top 68% in OC, and No. 368 of the quad servers (top 44%). Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 1d 6h. Its weekly schedule tag · low confidence

The rhythm
Usual gap1 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Fri 30 Oct, 06:011d 6h
Thu 5 Nov, 19:00 FW7d 19h
Fri 6 Nov, 06:018d 6h
Fri 13 Nov, 06:0115d 6h
Fri 20 Nov, 06:0122d 6h
Fri 27 Nov, 06:0129d 6h
Thu 3 Dec, 19:00 FW35d 19h
Fri 4 Dec, 06:0136d 6h

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC12d ago 2 – running 0
Fri 9 Oct, 06:01 UTC19d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

AU Custom Vanilla | 3x gathering | 2.5x loot and stacks | 4-player teams | Map vote closes Friday 3 pm QLD | Map wipes Friday 4 pm QLD | Blueprints kept | EN account linking

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED127/200 OC · trio · 3x · weekly · 183 on average
  2. 2 [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL0/200 OC · quad · 3x · biweekly · 1 on average
  3. 3 WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED151/200 EU · quad · 3x · weekly · 210 on average
  4. 4 [AU] Redux 3x • Solo Only • Modded2/120 OC · solo · 3x · weekly · 3 on average
  5. 5 [TR] SAKA 3X | Max 4 Yeni Başlayanlar2/200 EU · quad · 3x · weekly · 2 on average
  6. 6 HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED1/100 OC · groups of 8+ · 3x · weekly · 2 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla operate?

The server [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and is it up?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla currently answers as online. The uptime it reports puts the last restart at about 3 days 3 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hold a steady frame?

Server fps averaged 193 over the last 48 hours; the low was 167. Buildings, deployables and the rest brought the entity count to a high of 45,261. Of note: memory use reached 2,371 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself with the OC tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 103.152.197.155:28015 — that is the address.

Rules, settings, map

What map does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla put players on?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs a procedural map, generated by the game, of size 2,835 with seed 77760. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.

What settings and rules does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla run?

A rate of 3x for gathering is what the name of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla states. The group cap is 4 players (quad). Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

Player record

What population does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla carry?

The record for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla shows 0 players, against a capacity of 20. Averaged across seven days, 0 players; the peak reached 2. At 15:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hold among Rust servers?

Ranked on seven-day player hours, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla holds #6,298, with #139 in Oceania; the top 28% of ranked servers includes it. The quad table places it at #368.

Tag and list record

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla fits: 3x Rust servers: the record, Oceania Rust servers: the record and Modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which meanings attach to the tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

gmrust (Game mode): The standard survival game; mp20 (Max players): 20 is the number of slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^w (Weekly): The cycle is weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; OC (Oceania): Oceania is where the server browser lists it — that is the set of tags [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 34 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

The wipe timetable for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: what does it show?

With the schedule unconfirmed by too few recorded wipes, the prediction on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla follows its tag. Friday 30 October at 06:01 UTC is when the next wipe is due. The present world dates from 12 days 17 hours. The tags list wipes as weekly.

Connection

How does one connect to [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

To connect, open the console with F1 in Rust and enter client.connect 103.152.197.155:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://erodednetworks.com/servers/2.

§ 9Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The standard survival game.
mp20
Max players 20 is the number of slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly The cycle is weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Region

OC
Oceania Oceania is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.