An entry in the registerNo. 15,353
Survivors 10x - Local Development
Offline 103.214.46.128:28015 checked 5d ago
Survivors 10x - Local Development is a Rust server. It was offline at the last count. It stands at No. 15,353 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as 10x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - EU 10x | No BPs | Kits | Shop170/250 EU · groups of 20+ · 10x · weekly · 347 on average
- 2 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE218/300 NA · groups of 8+ · 10x · weekly · 178 on average
- 3 Atlas - US 10x | No BPs | Kits | Shop294/300 NA · groups of 30+ · 10x · weekly · 178 on average
- 4 KRAKEN | X10 | EU | KITS | RP | FPS+21/400 EU · groups of 14+ · 10x · weekly · 153 on average
- 5 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]32/150 EU · groups of 8+ · 10x · biweekly · 77 on average
- 6 [LATAM] LUNARUST X10 | 28/10 Wipe11/100 SA · groups of 8+ · 10x · weekly · 70 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Survivors 10x - Local Development: which one?
The server Survivors 10x - Local Development is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Survivors 10x - Local Development, and is it up?
Offline at present: Survivors 10x - Local Development, last seen 5 days 1 hours ago. Of note: 1 of 120 hours up in the last 5 full days, or 1% of the time. Its earliest entry at Rust Server Stats is dated 23 October 2026.
What is the location of Survivors 10x - Local Development?
The server publishes no region: Survivors 10x - Local Development. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 103.214.46.128:28015 — that is the address.
Settings and map
What map is in use on Survivors 10x - Local Development?
Survivors 10x - Local Development plays on a map the game generates, procedural in kind.
The rules and settings of Survivors 10x - Local Development: what are they?
Survivors 10x - Local Development carries a gather rate of 10x in its title. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
What population does Survivors 10x - Local Development carry?
The last sighting of Survivors 10x - Local Development was 5 days 1 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.
Where does Survivors 10x - Local Development sit in the rankings?
Ranked by player hours over the last seven days, Survivors 10x - Local Development stands at #15,353, in the top 69% overall.
The tags and lists
Where does Survivors 10x - Local Development appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Survivors 10x - Local Development fits: 10x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
The tags on Survivors 10x - Local Development: what do they signify?
The game's server browser reads the tags Survivors 10x - Local Development publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Survivors 10x - Local Development: what does it show?
Too few wipes of Survivors 10x - Local Development are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 8 days 7 hours old.
How to join
Which steps join Survivors 10x - Local Development?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 103.214.46.128:28015.