At press time 11,699 servers40,133 players90 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,353

Survivors 10x - Local Development

Offline 103.214.46.128:28015 checked 5d ago

Survivors 10x - Local Development is a Rust server. It was offline at the last count. It stands at No. 15,353 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as 10x, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 10x | No BPs | Kits | Shop170/250 EU · groups of 20+ · 10x · weekly · 347 on average
  2. 2 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE218/300 NA · groups of 8+ · 10x · weekly · 178 on average
  3. 3 Atlas - US 10x | No BPs | Kits | Shop294/300 NA · groups of 30+ · 10x · weekly · 178 on average
  4. 4 KRAKEN | X10 | EU | KITS | RP | FPS+21/400 EU · groups of 14+ · 10x · weekly · 153 on average
  5. 5 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]32/150 EU · groups of 8+ · 10x · biweekly · 77 on average
  6. 6 [LATAM] LUNARUST X10 | 28/10 Wipe11/100 SA · groups of 8+ · 10x · weekly · 70 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Survivors 10x - Local Development: which one?

The server Survivors 10x - Local Development is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Survivors 10x - Local Development, and is it up?

Offline at present: Survivors 10x - Local Development, last seen 5 days 1 hours ago. Of note: 1 of 120 hours up in the last 5 full days, or 1% of the time. Its earliest entry at Rust Server Stats is dated 23 October 2026.

What is the location of Survivors 10x - Local Development?

The server publishes no region: Survivors 10x - Local Development. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 103.214.46.128:28015 — that is the address.

Settings and map

What map is in use on Survivors 10x - Local Development?

Survivors 10x - Local Development plays on a map the game generates, procedural in kind.

The rules and settings of Survivors 10x - Local Development: what are they?

Survivors 10x - Local Development carries a gather rate of 10x in its title. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does Survivors 10x - Local Development carry?

The last sighting of Survivors 10x - Local Development was 5 days 1 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.

Where does Survivors 10x - Local Development sit in the rankings?

Ranked by player hours over the last seven days, Survivors 10x - Local Development stands at #15,353, in the top 69% overall.

The tags and lists

Where does Survivors 10x - Local Development appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Survivors 10x - Local Development fits: 10x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

The tags on Survivors 10x - Local Development: what do they signify?

The game's server browser reads the tags Survivors 10x - Local Development publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

The wipe timetable for Survivors 10x - Local Development: what does it show?

Too few wipes of Survivors 10x - Local Development are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 8 days 7 hours old.

How to join

Which steps join Survivors 10x - Local Development?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 103.214.46.128:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.