An entry in the registerNo. 15,323
Survivors 10x - Local Development
Offline 103.214.46.6:28015 checked 4d ago
Survivors 10x - Local Development is a Rust server. It was offline at the last count. It stands at No. 15,323 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as 10x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - EU 10x | No BPs | Kits | Shop442/650 EU · groups of 20+ · 10x · weekly · 342 on average
- 2 Atlas - US 10x | No BPs | Kits | Shop187/200 NA · groups of 30+ · 10x · weekly · 178 on average
- 3 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE170/200 NA · groups of 8+ · 10x · weekly · 178 on average
- 4 KRAKEN | X10 | EU | KITS | RP | FPS+119/400 EU · groups of 14+ · 10x · weekly · 151 on average
- 5 HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]118/150 EU · groups of 8+ · 10x · biweekly · 76 on average
- 6 [LATAM] LUNARUST X10 | 28/10 Wipe5/100 SA · groups of 8+ · 10x · weekly · 75 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Survivors 10x - Local Development operate?
Rust network protocol 2635 and build 168909 on Windows is what Survivors 10x - Local Development runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Survivors 10x - Local Development, and is it up?
Survivors 10x - Local Development shows offline as of the latest refresh, last seen 4 days 23 hours ago. Of note: 0 of 96 hours up in the last 4 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 23 October 2026.
What is the location of Survivors 10x - Local Development?
The server publishes no region: Survivors 10x - Local Development. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 103.214.46.6:28015 — that is the address.
The rules and map
What map is in use on Survivors 10x - Local Development?
Survivors 10x - Local Development plays on a map the game generates, procedural in kind.
The rules and settings of Survivors 10x - Local Development: what are they?
A rate of 10x for gathering is what the name of Survivors 10x - Local Development states. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
How full does Survivors 10x - Local Development get?
Survivors 10x - Local Development is offline at present; the last response came 4 days 23 hours ago. Averaged over the last seven days, the population is 0 players.
What position does Survivors 10x - Local Development hold among Rust servers?
On player hours over seven days Survivors 10x - Local Development ranks #15,323, inside the top 69% of all ranked servers.
Tags, lists
Where does Survivors 10x - Local Development appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Survivors 10x - Local Development fits: 10x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
The tags on Survivors 10x - Local Development: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Survivors 10x - Local Development publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does Survivors 10x - Local Development wipe?
The record of Survivors 10x - Local Development holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 8 days 2 hours.
Joining the server
Which steps join Survivors 10x - Local Development?
To connect, open the console with F1 in Rust and enter client.connect 103.214.46.6:28015. The Launch Rust and join button on this page does the same through Steam.