At press time 11,667 servers48,316 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,335

TestServer

Online 103.236.54.209:28015 checked 10m ago

TestServer is a Rust server. At the last count it had 0 players of a possible 1,000. It stands at No. 15,335 of the ranked servers, the top 69%. It last wiped 14d ago.

§ 1Attendance

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

§ 2Performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.5 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:36 UTC13d ago 0 – running 0
Wed 14 Oct, 19:15 UTC14d ago 0 – 1.6 days 0
Sun 11 Oct, 08:18 UTC18d ago 0 – 3.5 days 0
Wed 16 Sep, 19:41 UTC42d ago 0 – 24.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|0/375 EU · groups of 12+ · weekly · 522 on average
  2. 2 Rustoria.co - EU East Long303/325 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|11/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main25/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday49/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium135/200 EU · groups of 12+ · biweekly · 246 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does TestServer operate?

The server TestServer is on Rust network protocol 2633 and build 163794, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is TestServer, and is it online now?

The records show TestServer online at the time of this check. A restart came about 14 days 11 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 14 September 2026.

Does TestServer hold a steady frame?

Server fps averaged 242 over the last 48 hours; the low was 224. Of note: 22,207 entities at the peak, counting buildings, deployables and the rest. Up to 2,912 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does TestServer operate from?

No region appears for TestServer. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 103.236.54.209:28015 stands the address.

Rules, settings, map

What map is in use on TestServer?

TestServer runs a procedural map, generated by the game, of size 2,300 with seed 12345. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of TestServer: what are they?

Nothing in the name of TestServer gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on TestServer?

0 players are on TestServer at present; the slot count is 1,000. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is TestServer ranked?

The seven-day player-hour table places TestServer at #15,335, within the top 69% of ranked servers.

Tag and list record

TestServer sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include TestServer: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on TestServer?

gmrust (Game mode): Standard survival, as Rust plays it; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags TestServer publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on TestServer when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for TestServer: what does it show?

Wipes on TestServer follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 14 days 13 hours ago.

Connection

How does one connect to TestServer?

To connect, open the console with F1 in Rust and enter client.connect 103.236.54.209:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1000,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp1000
Max players Slot count: 1,000.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol The game version must match protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.