An entry in the registerNo. 14,545
debug
Offline 103.45.128.10:48141 checked 30d ago
debug is a Rust server. It was offline at the last count. It stands at No. 14,545 of the ranked servers, the top 61%. It last wiped 31d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:38 UTC31d ago | 1 | – | running | 0 |
| Fri 18 Sep, 06:33 UTC41d ago | 1 | halved by day 6 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit151/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1079/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does debug operate?
Rust network protocol 2633 and build 163207 on Linux is what debug runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is debug, and is it online now?
Offline at present: debug, last seen 30 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
What is the location of debug?
No region appears for debug. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 103.45.128.10:48141 — that is the address.
Settings and map
What map is in use on debug?
debug runs a procedural map, generated by the game, of size 4,750 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of debug: what are they?
The name of debug states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
The players
What population does debug carry?
The last sighting of debug was 30 days 23 hours ago, and it is offline now.
What position does debug hold among Rust servers?
On player hours over seven days debug ranks #14,545, inside the top 61% of all ranked servers.
Tag and list record
Where does debug appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists debug fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on debug: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags debug publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on debug: what should be expected?
The average peak across recent wipes was 1 players. 1 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 6 where the crowd did not hold.
When does debug wipe?
Too few wipes of debug are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 31 days old.
Connection
How does one connect to debug?
To connect, open the console with F1 in Rust and enter client.connect 103.45.128.10:48141. The Launch Rust and join button on this page does the same through Steam.