At press time 11,635 servers30,176 players70 fresh wipes Revised every five minutes
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An entry in the registerNo. 4,157

【光头强PVE】原倍/突袭/死亡不掉

Offline EA 103.45.137.53:28015 checked 20h ago

【光头强PVE】原倍/突袭/死亡不掉 is a Rust server in Asia. It was offline at the last count; over the past week it averaged 1, with a peak of 5. It stands at No. 4,157 of the ranked servers, the top 19%, and No. 344 in Asia. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
0123406:0011:0016:0022:0003:0008:00

Hourly average and peak, UTC.

§ 2Performance

02040608006:0011:0016:0022:0003:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 19% of all ranked servers, top 61% in EA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

The rhythm
Usual gap3 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak6

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 13h
Thu 3 Dec, 19:00 FW35d 13h

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:29 UTC FW27d ago 6 – running 0
Sat 26 Sep, 07:57 UTC32d ago 6 held half 5.4 days 0
Fri 25 Sep, 18:38 UTC33d ago 6 – 0.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

服务器特色成长服 1.突袭基地、港口事件、机场事件 2.重型油井事件、装甲列车、巡航车队 3.武直挑战、坦克挑战、自动种植、自动工业管道、武器升级、技能树 4.死亡不掉落、五页大背包、自动拾取、自动取用、夜视、熔炉加速、睡袋无冷却、音乐插件、图片绘制、飞行背包、箱子 堆叠、管道调制台、养殖系统、种植系统 综合了各种服务器的独特玩法! 【进群限时领取1万金币!没有防盗记得上锁!】

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖39/100 EA · groups of 8+ · monthly · 35 on average
  2. 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地18/88 EA · groups of 8+ · monthly · 20 on average
  3. 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服14/100 EA · groups of 8+ · monthly · 12 on average
  4. 4 [JP]ちょっぴりHard-PvE RiSu Server11/100 EA · groups of 8+ · monthly · 11 on average
  5. 5 【青岩-PVE服】原倍/萌新/突袭据点10/200 EA · groups of 8+ · monthly · 11 on average
  6. 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简10/100 EA · groups of 16+ · monthly · 10 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for 【光头强PVE】原倍/突袭/死亡不掉: which one?

Rust network protocol 2635 and build 168909 on Windows is what 【光头强PVE】原倍/突袭/死亡不掉 runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is 【光头强PVE】原倍/突袭/死亡不掉, and is it online now?

Offline at present: 【光头强PVE】原倍/突袭/死亡不掉, last seen 20 hours ago. A restart came about 4 days 13 hours ago, by the server's own uptime figure. Of note: 153 of 168 hours up in the last 7 full days, or 91% of the time. Its earliest entry at Rust Server Stats is dated 25 September 2026.

What is the performance of 【光头强PVE】原倍/突袭/死亡不掉 like?

The records show an average of 41 server fps over 48 hours, never below 28. Buildings, deployables and the rest brought the entity count to a high of 133,329. Of note: memory use reached 4,983 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does 【光头强PVE】原倍/突袭/死亡不掉 sit?

In Asia, 【光头强PVE】原倍/突袭/死亡不掉 lists itself with the EA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 103.45.137.53:28015 stands the address.

Settings and map

What map is in use on 【光头强PVE】原倍/突袭/死亡不掉?

【光头强PVE】原倍/突袭/死亡不掉 runs a procedural map, generated by the game, of size 4,500 with seed 1516028690. RustMaps can display it from this page, since equal size and seed yield the same map.

What does 【光头强PVE】原倍/突袭/死亡不掉 set down in the way of rules and settings?

The name of 【光头强PVE】原倍/突袭/死亡不掉 states no rate for gathering. Eight players per group is the default and the limit here. pve is the game mode, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is inactive.

The players

What population does 【光头强PVE】原倍/突袭/死亡不掉 carry?

【光头强PVE】原倍/突袭/死亡不掉 is offline at present; the last response came 20 hours ago. The seven-day record: an average of 1 players and a peak of 5. At 06:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.

What position does 【光头强PVE】原倍/突袭/死亡不掉 hold among Rust servers?

For seven-day player hours 【光头强PVE】原倍/突袭/死亡不掉 is #4,157 overall and #344 in Asia, in the top 19% of ranked servers.

Tags, lists

Where does 【光头强PVE】原倍/突袭/死亡不掉 appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include 【光头强PVE】原倍/突袭/死亡不掉: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on 【光头强PVE】原倍/突袭/死亡不掉 be read?

gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EA (East Asia): East Asia is where the server browser lists it — that is the set of tags 【光头强PVE】原倍/突袭/死亡不掉 publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on 【光头强PVE】原倍/突袭/死亡不掉?

Across its recent wipes, the busiest point averaged 6 players. 19 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

When does 【光头强PVE】原倍/突袭/死亡不掉 wipe?

Once a month, with the force wipe, 【光头强PVE】原倍/突袭/死亡不掉 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 10 hours old. The tags list wipes as monthly.

How to join

How does one connect to 【光头强PVE】原倍/突袭/死亡不掉?

To connect, open the console with F1 in Rust and enter client.connect 103.45.137.53:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.