An entry in the registerNo. 15,967
chill-dev-test
Offline 103.62.155.217:28500 checked 22d ago
chill-dev-test is a Rust server. It was offline at the last count. It stands at No. 15,967 of the ranked servers, the top 71%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:29 UTC25d ago | 0 | – | running | 0 |
| Tue 22 Sep, 06:03 UTC36d ago | 1 | halved by day 5 | 11.3 days | 0 |
| Fri 18 Sep, 05:12 UTC40d ago | 0 | – | 4 days | 0 |
| Thu 10 Sep, 09:22 UTC48d ago | – | – | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit27/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1032/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1011/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.100/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for chill-dev-test: which one?
The server chill-dev-test is on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is chill-dev-test, and is it online now?
chill-dev-test shows offline as of the latest refresh, last seen 22 days 3 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
In which location does chill-dev-test sit?
No region appears for chill-dev-test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 103.62.155.217:28500 — that is the address.
Settings and map
The map for chill-dev-test: which one is it?
Generation by the game gives chill-dev-test its procedural map.
The rules and settings of chill-dev-test: what are they?
The name of chill-dev-test states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on chill-dev-test?
No answer from chill-dev-test at the latest refresh; it was last seen 22 days 3 hours ago.
Where does chill-dev-test sit in the rankings?
Ranked by player hours over the last seven days, chill-dev-test stands at #15,967, in the top 71% overall.
Tag and list record
chill-dev-test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include chill-dev-test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on chill-dev-test?
The game's server browser reads the tags chill-dev-test publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on chill-dev-test?
Across its recent wipes, the busiest point averaged 0 players. 10 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 5, in the wipes that did not, the crowd fell below half.
On what schedule does chill-dev-test wipe?
There is no next wipe to predict: chill-dev-test wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 25 days 13 hours ago.
Connection
How does one connect to chill-dev-test?
To connect, open the console with F1 in Rust and enter client.connect 103.62.155.217:28500. The Launch Rust and join button on this page does the same through Steam.