At press time 11,853 servers81,845 players171 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,615

kxmc-test

Online 103.91.210.26:20039 checked 8m ago

kxmc-test is a Rust server. At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 1. It stands at No. 5,615 of the ranked servers, the top 25%. It last wiped 25d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, softcore.

§ 1Attendance

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

The rhythm
Usual gap9.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held33%

else halves by day 3.5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 22h
Thu 3 Dec, 19:00 FW36d 22h

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:44 UTC5d ago 1 – running 0
Wed 21 Oct, 11:33 UTC6d ago 1 – 0.9 days 1
Mon 5 Oct, 12:10 UTC22d ago 2 halved by day 4 16 days 0
Thu 1 Oct, 21:15 UTC FW25d ago 2 held half 3.6 days 0
Tue 15 Sep, 13:00 UTC42d ago 2 halved by day 3 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务0/150 EA · groups of 20+ · monthly · 2 on average
  2. 2 New Rusted PVP/E |NoRaid|RaidBase|Barges&more|3/30 groups of 8+ · monthly · 1 on average
  3. 3 AQRUX RUST BUILD | CREATIVE | SANDBOX21/100 EU · groups of 8+ · monthly · 23 on average
  4. 4 Art of Rust - Official dedicated art server16/100 groups of 20+ · monthly · 8 on average
  5. 5 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade6/200 NA · groups of 100+ · monthly · 7 on average
  6. 6 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire11/50 EU · groups of 16+ · monthly · 6 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does kxmc-test operate?

Rust network protocol 2635 and build 168909 on Windows is what kxmc-test runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is kxmc-test, and is it online now?

Online: kxmc-test is up as of the latest refresh. A restart came about 21 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of kxmc-test like?

The records show an average of 173 server fps over 48 hours, never below 65. The entity count reached 118,869: buildings, deployables and all else in the world. The memory peak was 4,518 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of kxmc-test?

No region appears for kxmc-test. Rust Server Stats records the stated location of a server, not the location of the machine. At 103.91.210.26:20039 stands the address.

The rules and map

What map is in use on kxmc-test?

kxmc-test runs a procedural map, generated by the game, of size 1,000 with seed 31558. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does kxmc-test set down in the way of rules and settings?

The name of kxmc-test states no rate for gathering. The limit for a group is 20 players. Play is softcore, Facepunch's gentler mode, with part of the loot retained. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.

Player record

How full does kxmc-test get?

At the latest count kxmc-test has 0 players, with 150 slots in total. Averaged across seven days, 0 players; the peak reached 1. Of the last 48 hours, 12:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is kxmc-test ranked?

Ranked by player hours over the last seven days, kxmc-test stands at #5,615, in the top 25% overall.

Tags, lists

kxmc-test sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include kxmc-test: Modded Rust servers, Rust server stats: build servers and Rust creative servers. On the server list it comes up under these filters: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on kxmc-test: what do they signify?

gmrust (Game mode): The standard survival game; mp150 (Max players): Slot count: 150; ts20 (Group limit): 20 is the ceiling per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^s (Softcore): Facepunch's easier mode: part of the inventory survives death; ^c (Creative): A sandbox where nothing is gathered and anything can be built; ^k (Build server): For designing and practising bases; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags kxmc-test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on kxmc-test: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. The fall below half came by day 3.5 where the crowd did not hold.

The wipe timetable for kxmc-test: what does it show?

kxmc-test wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 25 days 23 hours ago. Its tags carry a monthly wipe schedule.

Joining the server

What is the way to join kxmc-test?

To connect, open the console with F1 in Rust and enter client.connect 103.91.210.26:20039. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20

Game

gmrust
Game mode The standard survival game.
mp150
Max players Slot count: 150.
ts20
Group limit 20 is the ceiling per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^s
Softcore Facepunch's easier mode: part of the inventory survives death.

Gameplay

^c
Creative A sandbox where nothing is gathered and anything can be built.
^k
Build server For designing and practising bases.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.