At press time 11,875 servers95,389 players387 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,341

Testing Grounds

Online 104.129.132.215:28039 checked 14m ago

Testing Grounds is a Rust server. At the last count it had 0 players of a possible 20. It stands at No. 15,341 of the ranked servers, the top 69%. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

§ 2Performance

0246817:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 2h
Thu 3 Dec, 19:00 FW35d 2h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit171/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10253/700 EU · groups of 16+ · monthly · 87 on average
  6. 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Testing Grounds: which one?

Rust network protocol 2635 and build 168909 on Linux is what Testing Grounds runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is Testing Grounds, and is it online now?

The records show Testing Grounds online at the time of this check. A restart came about 1 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does Testing Grounds hold a steady frame?

For the last 48 hours the average was 5 server fps, with a low of 5. Of note: 74,843 entities at the peak, counting buildings, deployables and the rest. Up to 2,412 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does Testing Grounds operate from?

No region appears for Testing Grounds. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 104.129.132.215:28039 — that is the address.

Settings and map

The map for Testing Grounds: which one is it?

Testing Grounds runs a procedural map, generated by the game, of size 3,500 with seed 578369846. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of Testing Grounds: what are they?

Nothing in the name of Testing Grounds gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What population does Testing Grounds carry?

0 players are on Testing Grounds at present; the slot count is 20. The record shows an average of 0 players over the past seven days.

Where does Testing Grounds sit in the rankings?

On player hours over seven days Testing Grounds ranks #15,341, inside the top 69% of all ranked servers.

The tags and lists

Where does Testing Grounds appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Testing Grounds: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Testing Grounds: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Slot count: 20; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Testing Grounds publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on Testing Grounds: what should be expected?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Testing Grounds: what does it show?

The force wipe is the only wipe for Testing Grounds, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 27 days 21 hours ago.

Joining the server

What is the way to join Testing Grounds?

To connect, open the console with F1 in Rust and enter client.connect 104.129.132.215:28039. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Slot count: 20.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.