An entry in the registerNo. 15,341
Testing Grounds
Online 104.129.132.215:28039 checked 14m ago
Testing Grounds is a Rust server. At the last count it had 0 players of a possible 20. It stands at No. 15,341 of the ranked servers, the top 69%. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 2h |
| Thu 3 Dec, 19:00 FW | 35d 2h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit171/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10182/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10253/700 EU · groups of 16+ · monthly · 87 on average
- 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Testing Grounds: which one?
Rust network protocol 2635 and build 168909 on Linux is what Testing Grounds runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Testing Grounds, and is it online now?
The records show Testing Grounds online at the time of this check. A restart came about 1 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does Testing Grounds hold a steady frame?
For the last 48 hours the average was 5 server fps, with a low of 5. Of note: 74,843 entities at the peak, counting buildings, deployables and the rest. Up to 2,412 MB of memory was used. What players feel as lag: fps running low and entities climbing.
Where does Testing Grounds operate from?
No region appears for Testing Grounds. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 104.129.132.215:28039 — that is the address.
Settings and map
The map for Testing Grounds: which one is it?
Testing Grounds runs a procedural map, generated by the game, of size 3,500 with seed 578369846. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of Testing Grounds: what are they?
Nothing in the name of Testing Grounds gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What population does Testing Grounds carry?
0 players are on Testing Grounds at present; the slot count is 20. The record shows an average of 0 players over the past seven days.
Where does Testing Grounds sit in the rankings?
On player hours over seven days Testing Grounds ranks #15,341, inside the top 69% of all ranked servers.
The tags and lists
Where does Testing Grounds appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Testing Grounds: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Testing Grounds: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Slot count: 20; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Testing Grounds publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on Testing Grounds: what should be expected?
The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Testing Grounds: what does it show?
The force wipe is the only wipe for Testing Grounds, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 27 days 21 hours ago.
Joining the server
What is the way to join Testing Grounds?
To connect, open the console with F1 in Rust and enter client.connect 104.129.132.215:28039. The Launch Rust and join button on this page does the same through Steam.