At press time 11,899 servers103,131 players371 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,275

Atlas - 2x Quad Development (Staging)

Offline 104.129.132.27:28070 checked 28d ago

Atlas - 2x Quad Development (Staging) is a Rust server. It was offline at the last count. It stands at No. 16,275 of the ranked servers, the top 69%. It last wiped 30d ago. Its own tags class it as 2x, vanilla, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers, and No. 643 of the quad servers (top 75%). Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip607/650 EU · quad · 2x · monthly · 586 on average
  2. 2 Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip170/175 NA · quad · 2x · monthly · 258 on average
  3. 3 WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED145/200 EU · quad · 2x · weekly · 210 on average
  4. 4 SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10614/700 quad · 2x · biweekly · 160 on average
  5. 5 US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly102/200 NA · quad · 2x · monthly · 158 on average
  6. 6 WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED47/200 NA · quad · 2x · weekly · 150 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Atlas - 2x Quad Development (Staging): which one?

Rust network protocol 2634 and build 166257 on Linux is what Atlas - 2x Quad Development (Staging) runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Atlas - 2x Quad Development (Staging), and is it online now?

The records show Atlas - 2x Quad Development (Staging) offline, last answering 28 days ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 29 September 2026.

What is the location of Atlas - 2x Quad Development (Staging)?

No region is published by Atlas - 2x Quad Development (Staging). Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 104.129.132.27:28070 stands the address.

Settings and map

The map for Atlas - 2x Quad Development (Staging): which one is it?

Atlas - 2x Quad Development (Staging) runs a procedural map, generated by the game, of size 3,850 with seed 72357419. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Billy Joe's Custom Map.

What settings and rules does Atlas - 2x Quad Development (Staging) run?

Atlas - 2x Quad Development (Staging) carries a gather rate of 2x in its title. A limit of 4 players applies to groups (quad). Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on Atlas - 2x Quad Development (Staging)?

The last sighting of Atlas - 2x Quad Development (Staging) was 28 days ago, and it is offline now.

What position does Atlas - 2x Quad Development (Staging) hold among Rust servers?

The seven-day player-hour table places Atlas - 2x Quad Development (Staging) at #16,275, within the top 69% of ranked servers. In its group, quad, the position is #643.

The tags and lists

Where does Atlas - 2x Quad Development (Staging) appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Atlas - 2x Quad Development (Staging) fits: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

The tags on Atlas - 2x Quad Development (Staging): what do they signify?

The game's server browser reads the tags Atlas - 2x Quad Development (Staging) publishes: gmvanilla (Game mode): Survival on vanilla settings; mp400 (Max players): The server holds 400 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): The game version must match protocol 2634 to join; cs166257 (Build): The build number is 166257; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; modded (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

The wipe timetable for Atlas - 2x Quad Development (Staging): what does it show?

The record of Atlas - 2x Quad Development (Staging) holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 30 days.

Joining the server

What is the way to join Atlas - 2x Quad Development (Staging)?

To connect, open the console with F1 in Rust and enter client.connect 104.129.132.27:28070. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded

Game

gmvanilla
Game mode Survival on vanilla settings.
mp400
Max players The server holds 400 slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol The game version must match protocol 2634 to join.
cs166257
Build The build number is 166257.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.
modded
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.