At press time 11,798 servers68,197 players131 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,348

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Online NA 104.143.2.107:28015 checked 11m ago

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is a Rust server in North America. At the last count it had 0 players of a possible 100. It stands at No. 15,348 of the ranked servers, the top 69%, and No. 1525 in North America. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 5x, modded, carbon, pve.

§ 1Attendance

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

§ 2Performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Friday 30 October, 02:37 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap3.1 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Fri 30 Oct, 02:371d 4h
Thu 5 Nov, 19:00 FW7d 21h
Fri 13 Nov, 02:3715d 4h
Fri 27 Nov, 02:3729d 4h
Thu 3 Dec, 19:00 FW35d 21h
Fri 11 Dec, 02:3743d 4h

The first 48 hours of its last wipes

Fri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:37 UTC12d ago 1 – running 1
Tue 13 Oct, 00:56 UTC15d ago 1 held half 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

DEADFALL | 5x PvE Zombie Survival The dead hear everything. Every gunshot draws them in. Wipes • Map wipes every other Thursday Features • 5x gather and loot, rising to 6x as you rank up • Stack sizes from 5x up to 15x as you rank up • Zombies by day and a faster, stronger horde at night • Heat system: the more noise you make, the more come for you • Night pays more: bonus XP, scrap, Night Ore and Moonroot • Infection: zombie bites spread a sickness you have to cure • PvE everywhere, no player raiding • PvP at monuments and raid camps • Homes, teleports and warps • Free skins, linked storage and auto sort • Kits, a vehicle garage and ranks with real perks • Hollandia map (4.5K, 82 monuments) Type /info in game for the rules and a quick start.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]34/150 NA · groups of 8+ · 5x · biweekly · 31 on average
  2. 2 Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats5/100 NA · groups of 10+ · 5x · biweekly · 3 on average
  3. 3 BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago2/200 NA · groups of 8+ · 5x · biweekly · 2 on average
  4. 4 Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps93/100 NA · groups of 14+ · 3x · biweekly · 54 on average
  5. 5 [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo45/100 NA · groups of 15+ · 10x · biweekly · 46 on average
  6. 6 [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons10/100 NA · groups of 12+ · 3x · biweekly · 9 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction operate?

Rust network protocol 2634 and build 167781 on Linux is what DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, and is it up?

Online: DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is up as of the latest refresh. Of note: the reported uptime places the last restart about 11 days 19 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 10 October 2026.

What is the performance of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction like?

For the last 48 hours the average was 5 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 79,566. Up to 5,370 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction operate from?

In North America, DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists itself with the NA tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 104.143.2.107:28015 — that is the address.

Settings and map

The map for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: which one is it?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs a procedural map, generated by the game, of size 4,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction set down in the way of rules and settings?

A rate of 5x for gathering is what the name of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction states. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The record for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction shows 0 players, against a capacity of 100. Across the last seven days the mean population stands at 0.

Where does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction sit in the rankings?

The player-hour table over seven days puts DEADFALL | COMING SOON | 5x PvE Zombies | Under construction at #15,348, and #1,525 for North America, within the top 69% of all ranked servers.

Tag and list record

Where does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists DEADFALL | COMING SOON | 5x PvE Zombies | Under construction fits: 5x gather rate servers, Modded Rust servers, Rust PvE servers, Zombie servers, listed and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

The tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: what do they signify?

The game's server browser reads the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

On what schedule does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction wipe?

The schedule is too thinly recorded on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction to confirm, so the prediction follows its tag. On Friday 30 October at 02:37 UTC the next wipe is due. The world now in play was generated 12 days 15 hours ago. A wipe every two weeks is published in its tags.

Connection

Which steps join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.143.2.107:28015.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.