At press time 11,713 servers43,388 players103 fresh wipes Revised every five minutes
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An entry in the registerNo. 6,396

Chill PVE for hard workers

Online 104.192.227.10:28015 checked 8m ago

Chill PVE for hard workers is a Rust server. At the last count it had 0 players of a possible 70; over the past week it averaged 0, with a peak of 2. It stands at No. 6,396 of the ranked servers, the top 29%. It last wiped 12d ago. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

§ 2Performance

025507510002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap14.2 days

between real wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:51 UTC12d ago 3 – running 1
Thu 1 Oct, 21:51 UTC FW27d ago 3 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo323/2000 NA · no group limit · biweekly · 249 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo138/2000 EU · no group limit · biweekly · 240 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP166/200 NA · groups of 8+ · biweekly · 103 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能25/200 EA · groups of 16+ · biweekly · 60 on average
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl61/300 groups of 30+ · monthly · 53 on average
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1014/100 EU · groups of 30+ · biweekly · 51 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Chill PVE for hard workers operate?

Rust network protocol 2635 and build 168909 on Windows is what Chill PVE for hard workers runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Chill PVE for hard workers, and is it up?

Online: Chill PVE for hard workers is up as of the latest refresh. The uptime it reports puts the last restart at about 5 days 22 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of Chill PVE for hard workers like?

The records show an average of 70 server fps over 48 hours, never below 53. Buildings, deployables and the rest brought the entity count to a high of 216,470. The memory peak was 7,905 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does Chill PVE for hard workers sit?

No region is published by Chill PVE for hard workers. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 104.192.227.10:28015 — that is the address.

Settings and map

The map for Chill PVE for hard workers: which one is it?

Chill PVE for hard workers runs a procedural map, generated by the game, of size 6,000 with seed 3343399825. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of Chill PVE for hard workers: what are they?

Nothing in the name of Chill PVE for hard workers gives a gather rate. Eight players per group is the default and the limit here. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

The players

How full does Chill PVE for hard workers get?

At the latest count Chill PVE for hard workers has 0 players, with 70 slots in total. Over seven days the mean is 0 players, with a peak of 2. Of the last 48 hours, 22:00 UTC drew the highest average: 0 players.

Against other Rust servers, how is Chill PVE for hard workers ranked?

Ranked by player hours over the last seven days, Chill PVE for hard workers stands at #6,396, in the top 29% overall.

The tags and lists

Where does Chill PVE for hard workers appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Chill PVE for hard workers: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on Chill PVE for hard workers be read?

These tags are Chill PVE for hard workers's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp70 (Max players): 70 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on Chill PVE for hard workers?

Averaged over recent wipes, the crowd reached 3 at its busiest. 28 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 5.

On what schedule does Chill PVE for hard workers wipe?

The record of Chill PVE for hard workers holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 12 days 23 hours.

How to join

What is the way to join Chill PVE for hard workers?

To connect, open the console with F1 in Rust and enter client.connect 104.192.227.10:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp70
Max players 70 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.