An entry in the registerNo. 8,451
Pyro Test Server
Online 104.234.251.154:28035 checked 12m ago
Pyro Test Server is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 8,451 of the ranked servers, the top 38%. It last wiped 6d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 38% of all ranked servers, and No. 449 of the quad servers (top 54%). Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:17 UTC6d ago | 1 | – | running | 0 |
| Sun 18 Oct, 19:16 UTC10d ago | 1 | halved by day 1 | 5 days | 0 |
| Sun 11 Oct, 21:22 UTC17d ago | 1 | held half | 6.9 days | 0 |
| Wed 7 Oct, 06:17 UTC22d ago | 1 | held half | 4.6 days | 0 |
| Tue 6 Oct, 20:17 UTC22d ago | 1 | – | 0.4 days | 0 |
| Fri 2 Oct, 18:00 UTC27d ago | 1 | held half | 4.1 days | 0 |
| Thu 24 Sep, 17:28 UTC35d ago | 1 | halved by day 2 | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rustoria.co -Us Mondays0/300 NA · quad · 6 on average
- 2 [RU] Кубань PVP [Solo/Duo/Trio/Quad]6/60 EU · quad · 6 on average
- 3 #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.107/80 EU · quad · biweekly · 6 on average
- 4 Geležinis Miškas9/99 quad · 6 on average
- 5 LusoTuga Prime | EU | Vanilla | Biweekly1/100 EU · quad · biweekly · 3 on average
- 6 [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly0/100 EU · quad · biweekly · 2 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Pyro Test Server on?
The server Pyro Test Server is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Pyro Test Server up, and how steady is its uptime?
Online: Pyro Test Server is up as of the latest refresh. Of note: the reported uptime places the last restart about 11 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.
What is the performance of Pyro Test Server like?
For the last 48 hours the average was 69 server fps, with a low of 40. Of note: 82,282 entities at the peak, counting buildings, deployables and the rest. Up to 3,979 MB of memory was used. What players feel as lag: fps running low and entities climbing.
In which location does Pyro Test Server sit?
No region is published by Pyro Test Server. Rust Server Stats records the stated location of a server, not the location of the machine. 104.234.251.154:28035 — that is the address.
Rules, settings, map
What map does Pyro Test Server put players on?
Pyro Test Server runs a procedural map, generated by the game, of size 3,500 with seed 250694. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of Pyro Test Server: what are they?
Nothing in the name of Pyro Test Server gives a gather rate. The ceiling for a group is 4 players (quad). roleplay is the game mode, jobs, towns and rules for roleplay. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
How full does Pyro Test Server get?
0 players are on Pyro Test Server at present; the slot count is 50. Over seven days the mean is 0 players, with a peak of 1.
Where does Pyro Test Server sit in the rankings?
Ranked by player hours over the last seven days, Pyro Test Server stands at #8,451, in the top 38% overall. Within quad, it stands at #449.
Tag and list record
Where does Pyro Test Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Pyro Test Server: Modded Rust servers and Rust roleplay servers. On the server list it comes up under these filters: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Which meanings attach to the tags on Pyro Test Server?
These tags are Pyro Test Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^r (Roleplay): Set up for roleplay; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on Pyro Test Server when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 75% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
The wipe timetable for Pyro Test Server: what does it show?
There is no next wipe to predict: Pyro Test Server wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 6 days.
Connection
How does one connect to Pyro Test Server?
To connect, open the console with F1 in Rust and enter client.connect 104.234.251.154:28035. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/sCQCaHTNdX carries the server's website.