At press time 11,675 servers48,284 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,414

Hyperlkl

Online 104.254.131.178:50002 checked 25m ago

Hyperlkl is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,414 of the ranked servers, the top 69%. It last wiped 15d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

§ 2Performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit35/500 no group limit · 162 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1039/700 EU · groups of 16+ · monthly · 87 on average
  5. 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 CSL Scenery Budget Test0/500 groups of 8+ · 85 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Hyperlkl operate?

Rust network protocol 2634 and build 167584 on Linux is what Hyperlkl runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Hyperlkl up, and how steady is its uptime?

Hyperlkl currently answers as online. The uptime it reports puts the last restart at about 15 days 1 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 12 October 2026.

What is the performance of Hyperlkl like?

Server fps averaged 90 over the last 48 hours; the low was 74. The entity count reached 93,247: buildings, deployables and all else in the world. Up to 5,087 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does Hyperlkl operate from?

No region is published by Hyperlkl. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 104.254.131.178:50002 stands the address.

Rules, settings, map

The map for Hyperlkl: which one is it?

Hyperlkl runs a procedural map, generated by the game, of size 4,000 with seed 65188. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Hyperlkl: what are they?

The name of Hyperlkl states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Player record

How full does Hyperlkl get?

At the latest count Hyperlkl has 0 players, with 40 slots in total. Averaged over the last seven days, the population is 0 players.

Where does Hyperlkl sit in the rankings?

The seven-day player-hour table places Hyperlkl at #15,414, within the top 69% of ranked servers.

Tags, lists

Hyperlkl sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Hyperlkl is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Hyperlkl?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167584 (Build): Build 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Hyperlkl publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

When does Hyperlkl wipe?

The record of Hyperlkl holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 15 days 4 hours ago.

Connection

How does one connect to Hyperlkl?

To connect, open the console with F1 in Rust and enter client.connect 104.254.131.178:50002. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167584
Build Build 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.