At press time 11,656 servers42,593 players102 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,066

Staging Dev Server

Offline 104.28.198.246:28015 checked 1d ago

Staging Dev Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 10,066 of the ranked servers, the top 45%. It last wiped 2d ago.

§ 1Attendance

AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held50%

else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctTue 27 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 12 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:06 UTC2d ago 0 – running 0
Tue 27 Oct, 08:11 UTC2d ago 1 – 0.4 days 1
Thu 22 Oct, 05:27 UTC7d ago – – 5.1 days 0
Fri 16 Oct, 15:30 UTC13d ago 1 halved by day 1 5.6 days 1
Tue 13 Oct, 18:57 UTC16d ago 1 – 2.9 days 0
Sat 10 Oct, 15:43 UTC19d ago 2 held half 3.1 days 0
Mon 5 Oct, 19:17 UTC24d ago 1 – 4.9 days 1
Wed 30 Sep, 06:26 UTC29d ago 1 held half 5.5 days 1
Tue 29 Sep, 16:25 UTC30d ago 1 – 0.6 days 0
Sat 26 Sep, 13:59 UTC33d ago 0 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|47/250 EU · groups of 12+ · weekly · 482 on average
  2. 2 Rustoria.co - EU East Long86/200 EU · groups of 12+ · monthly · 321 on average
  3. 3 Rusty Moose |EU Main|225/250 EU · groups of 12+ · weekly · 284 on average
  4. 4 Rustafied.com - EU Friday8/100 EU · groups of 16+ · weekly · 279 on average
  5. 5 Rustoria.co - EU Main278/325 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium274/275 EU · groups of 12+ · biweekly · 257 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Staging Dev Server: which one?

The server Staging Dev Server is on Rust network protocol 2635 and build 169483, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Staging Dev Server up, and how steady is its uptime?

Offline at present: Staging Dev Server, last seen 43 hours ago. The records show 6% uptime over the last 7 full days: 10 of 168 hours up. Its earliest entry at Rust Server Stats is dated 17 September 2026.

Where does Staging Dev Server operate from?

No region is published by Staging Dev Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 104.28.198.246:28015 stands the address.

The rules and map

What settings and rules does Staging Dev Server run?

The name of Staging Dev Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on Staging Dev Server?

No answer from Staging Dev Server at the latest refresh; it was last seen 43 hours ago. Over seven days the mean is 0 players, with a peak of 1.

What position does Staging Dev Server hold among Rust servers?

On player hours over seven days Staging Dev Server ranks #10,066, inside the top 45% of all ranked servers.

The tags and lists

Staging Dev Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Staging Dev Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings attach to the tags on Staging Dev Server?

The game's server browser reads the tags Staging Dev Server publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs169483 (Build): Game build: 169483; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on Staging Dev Server: what should be expected?

The average peak across recent wipes was 1 players. 12 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. In those cases the crowd dropped below half by day 1.

When does Staging Dev Server wipe?

Wipes on Staging Dev Server follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 2 days 10 hours old.

Joining the server

How does one connect to Staging Dev Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.28.198.246:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs169483
Build Game build: 169483.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.