At press time 11,709 servers54,841 players155 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,305

Staging Dev Server (Carbon)

Offline 104.28.198.248:28015 checked 1d ago

Staging Dev Server (Carbon) is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 11,305 of the ranked servers, the top 51%. It last wiped 1d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeakWipe
00.250.50.75115:0016:0008:00Wiped Tue 27 Oct, 15:35 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.1 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:35 UTC1d ago – – running 0
Fri 23 Oct, 19:36 UTC5d ago 0 – 3.8 days 1
Thu 22 Oct, 05:27 UTC7d ago 1 – 1.6 days 1
Mon 19 Oct, 17:22 UTC9d ago 1 held half 2.5 days 1
Sun 18 Oct, 18:16 UTC10d ago 1 – 1 days 1
Mon 5 Oct, 19:17 UTC23d ago 1 held half 13 days 0
Mon 5 Oct, 11:22 UTC23d ago 0 – 0.3 days 0
Sat 3 Oct, 20:51 UTC25d ago 1 – 1.6 days 0
Mon 28 Sep, 22:17 UTC30d ago 0 – 4.9 days 0
Sun 20 Sep, 16:04 UTC38d ago 1 – 8.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit144/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10185/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1075/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1016/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Staging Dev Server (Carbon) operate?

Rust network protocol 2635 and build 169483 on Windows is what Staging Dev Server (Carbon) runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Staging Dev Server (Carbon), and is it up?

Staging Dev Server (Carbon) shows offline as of the latest refresh, last seen 25 hours ago. The records show 6% uptime over the last 7 full days: 10 of 168 hours up. The first sighting at Rust Server Stats was on 17 September 2026.

In which location does Staging Dev Server (Carbon) sit?

No region appears for Staging Dev Server (Carbon). The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 104.28.198.248:28015 stands the address.

Rules, settings, map

The rules and settings of Staging Dev Server (Carbon): what are they?

No gather rate appears in the name of Staging Dev Server (Carbon). Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What population does Staging Dev Server (Carbon) carry?

No answer from Staging Dev Server (Carbon) at the latest refresh; it was last seen 25 hours ago. Averaged across seven days, 0 players; the peak reached 1. At 16:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does Staging Dev Server (Carbon) hold among Rust servers?

Ranked by player hours over the last seven days, Staging Dev Server (Carbon) stands at #11,305, in the top 51% overall.

The tags and lists

Staging Dev Server (Carbon) sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Staging Dev Server (Carbon) fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Staging Dev Server (Carbon): what do they signify?

These tags are Staging Dev Server (Carbon)'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs169483 (Build): Game build: 169483; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

Wipe day on Staging Dev Server (Carbon): what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.

On what schedule does Staging Dev Server (Carbon) wipe?

There is no next wipe to predict: Staging Dev Server (Carbon) wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 41 hours ago.

How to join

How does one connect to Staging Dev Server (Carbon)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.28.198.248:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs169483
Build Game build: 169483.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.