An entry in the registerNo. 13,774
TroubleChute
Offline 104.28.200.40:28015 checked 4d ago
TroubleChute is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 13,774 of the ranked servers, the top 62%. It last wiped 23d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:55 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|231/250 EU · groups of 12+ · weekly · 530 on average
- 2 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 329 on average
- 3 Rusty Moose |EU Main|22/250 EU · groups of 12+ · weekly · 327 on average
- 4 Rustoria.co - EU East Long107/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium45/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday43/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for TroubleChute: which one?
Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on TroubleChute, and is it up?
TroubleChute shows offline as of the latest refresh, last seen 4 days 4 hours ago. Of note: 3 of 168 hours up in the last 7 full days, or 2% of the time. Rust Server Stats records a first sighting on 20 September 2026.
Where does TroubleChute operate from?
No region is published by TroubleChute. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 104.28.200.40:28015 stands the address.
The rules and map
What map is in use on TroubleChute?
Generation by the game gives TroubleChute its procedural map.
What does TroubleChute set down in the way of rules and settings?
The name of TroubleChute states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Player record
How full does TroubleChute get?
No answer from TroubleChute at the latest refresh; it was last seen 4 days 4 hours ago. The seven-day record: an average of 0 players and a peak of 1.
Against other Rust servers, how is TroubleChute ranked?
On player hours over seven days TroubleChute ranks #13,774, inside the top 62% of all ranked servers.
The tags and lists
TroubleChute sits in which Rust Server Stats lists and filters?
On Rust Server Stats, TroubleChute is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on TroubleChute?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags TroubleChute publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What happens on TroubleChute when wipe day arrives?
Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours into the latest wipe the crowd reached its peak.
When does TroubleChute wipe?
The record of TroubleChute holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 23 days 15 hours old.
Connection
What is the way to join TroubleChute?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.28.200.40:28015.