An entry in the registerNo. 15,349
LOCAL LAB [no EAC]
Offline 104.28.212.231:28015 checked 6d ago
LOCAL LAB [no EAC] is a Rust server. It was offline at the last count. It stands at No. 15,349 of the ranked servers, the top 69%. It last wiped 6d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|237/275 EU · groups of 12+ · weekly · 565 on average
- 2 Rustoria.co - EU East Long146/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|28/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 289 on average
- 5 Rustafied.com - EU Friday32/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium42/200 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for LOCAL LAB [no EAC]: which one?
The server LOCAL LAB [no EAC] is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is LOCAL LAB [no EAC], and is it online now?
LOCAL LAB [no EAC] shows offline as of the latest refresh, last seen 6 days ago. In the last 7 full days it was up for 1 of 168 hours, 1% of the time. The first sighting at Rust Server Stats was on 22 September 2026.
What is the location of LOCAL LAB [no EAC]?
The server publishes no region: LOCAL LAB [no EAC]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 104.28.212.231:28015 — that is the address.
The rules and map
What map does LOCAL LAB [no EAC] put players on?
LOCAL LAB [no EAC] plays on a map the game generates, procedural in kind.
What settings and rules does LOCAL LAB [no EAC] run?
The name of LOCAL LAB [no EAC] states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Population
How full does LOCAL LAB [no EAC] get?
No answer from LOCAL LAB [no EAC] at the latest refresh; it was last seen 6 days ago. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is LOCAL LAB [no EAC] ranked?
The seven-day player-hour table places LOCAL LAB [no EAC] at #15,349, within the top 69% of ranked servers.
Tags, lists
LOCAL LAB [no EAC] sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include LOCAL LAB [no EAC]: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings attach to the tags on LOCAL LAB [no EAC]?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent — that is the set of tags LOCAL LAB [no EAC] publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What happens on LOCAL LAB [no EAC] when wipe day arrives?
Averaged over recent wipes, the crowd reached 0 at its busiest. 9 hours into the latest wipe the crowd reached its peak.
The wipe timetable for LOCAL LAB [no EAC]: what does it show?
Too few wipes of LOCAL LAB [no EAC] are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 6 days 9 hours.
Joining the server
Which steps join LOCAL LAB [no EAC]?
To connect, open the console with F1 in Rust and enter client.connect 104.28.212.231:28015. The Launch Rust and join button on this page does the same through Steam.