An entry in the registerNo. 12,805
skin_test
Offline 104.28.214.126:28015 checked 2d ago
skin_test is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 12,805 of the ranked servers, the top 58%. It last wiped 25d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit168/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1080/700 EU · groups of 16+ · monthly · 93 on average
- 4 RustSpain.com | EU Main17/200 EU · groups of 12+ · weekly · 88 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10259/700 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for skin_test: which one?
The server skin_test is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on skin_test, and is it up?
Offline at present: skin_test, last seen 2 days 19 hours ago. In the last 2 full days it was up for 0 of 48 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 26 October 2026.
In which location does skin_test sit?
No region appears for skin_test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 104.28.214.126:28015 — that is the address.
Rules, settings, map
The map for skin_test: which one is it?
skin_test plays on a map the game generates, procedural in kind.
What does skin_test set down in the way of rules and settings?
Nothing in the name of skin_test gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player record
What population does skin_test carry?
No answer from skin_test at the latest refresh; it was last seen 2 days 19 hours ago. Over seven days the mean is 0 players, with a peak of 1.
What position does skin_test hold among Rust servers?
The seven-day player-hour table places skin_test at #12,805, within the top 58% of ranked servers.
The tags and lists
skin_test sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists skin_test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on skin_test?
The game's server browser reads the tags skin_test publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for skin_test: what does it show?
The record of skin_test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 25 days 3 hours old.
How to join
Which steps join skin_test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.28.214.126:28015.