An entry in the registerNo. 15,338
skin_test
Offline 104.28.214.128:28015 checked 2d ago
skin_test is a Rust server. It was offline at the last count. It stands at No. 15,338 of the ranked servers, the top 69%. It last wiped 24d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit102/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10120/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1046/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for skin_test: which one?
Rust network protocol 2635 and build 168909 on Windows is what skin_test runs. To join, your game must be on the same protocol; Steam handles the update.
Is skin_test up, and how steady is its uptime?
The records show skin_test offline, last answering 2 days 14 hours ago. In the last 7 full days it was up for 1 of 168 hours, 1% of the time. The first sighting at Rust Server Stats was on 21 October 2026.
Where does skin_test operate from?
The server publishes no region: skin_test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 104.28.214.128:28015 stands the address.
Rules, settings, map
What map is in use on skin_test?
skin_test plays on a map the game generates, procedural in kind.
What does skin_test set down in the way of rules and settings?
Nothing in the name of skin_test gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
The players
How full does skin_test get?
No answer from skin_test at the latest refresh; it was last seen 2 days 14 hours ago. Averaged over the last seven days, the population is 0 players.
Where does skin_test sit in the rankings?
Ranked by player hours over the last seven days, skin_test stands at #15,338, in the top 69% overall.
The tags and lists
Where does skin_test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists skin_test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on skin_test: what do they signify?
The game's server browser reads the tags skin_test publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): 100 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does skin_test wipe?
Too few wipes of skin_test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 24 days 22 hours ago.
Connection
What is the way to join skin_test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.28.214.128:28015.