An entry in the registerNo. 15,543
Local_Test
Offline 104.28.217.175:28015 checked 16d ago
Local_Test is a Rust server. It was offline at the last count. It stands at No. 15,543 of the ranked servers, the top 71%. It last wiped 16d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:19 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|169/250 EU · groups of 12+ · weekly · 537 on average
- 2 Rustoria.co - EU East Long169/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|18/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 281 on average
- 5 Rustafied.com - EU Friday16/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium81/200 EU · groups of 12+ · biweekly · 248 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Local_Test on?
Rust network protocol 2634 and build 167584 on Windows is what Local_Test runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Local_Test, and is it online now?
Offline at present: Local_Test, last seen 16 days 20 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 16 September 2026.
In which location does Local_Test sit?
No region appears for Local_Test. Rust Server Stats records the stated location of a server, not the location of the machine. 104.28.217.175:28015 — that is the address.
Settings and map
The map for Local_Test: which one is it?
Local_Test plays on a map the game generates, procedural in kind.
The rules and settings of Local_Test: what are they?
No gather rate appears in the name of Local_Test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is inactive.
Population
What population does Local_Test carry?
Local_Test is offline at present; the last response came 16 days 20 hours ago.
Against other Rust servers, how is Local_Test ranked?
Ranked by player hours over the last seven days, Local_Test stands at #15,543, in the top 71% overall.
Tags, lists
Where does Local_Test appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Local_Test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Local_Test?
gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags Local_Test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What happens on Local_Test when wipe day arrives?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.
When does Local_Test wipe?
The record of Local_Test holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 21 hours ago.
Joining the server
What is the way to join Local_Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.28.217.175:28015.