At press time 11,594 servers39,476 players132 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,921

RustGuard Local Development

Offline 104.28.219.137:28015 checked 27d ago

RustGuard Local Development is a Rust server. It was offline at the last count. It stands at No. 15,921 of the ranked servers, the top 70%. It last wiped 27d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:04 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|68/250 EU · groups of 12+ · weekly · 472 on average
  2. 2 Rustoria.co - EU East Long97/200 EU · groups of 12+ · monthly · 320 on average
  3. 3 Rusty Moose |EU Main|201/250 EU · groups of 12+ · weekly · 283 on average
  4. 4 Rustafied.com - EU Friday8/100 EU · groups of 16+ · weekly · 279 on average
  5. 5 Rustoria.co - EU Main251/250 EU · groups of 16+ · weekly · 265 on average
  6. 6 Rustoria.co - EU East Medium404/375 EU · groups of 12+ · biweekly · 259 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is RustGuard Local Development on?

The server RustGuard Local Development is on Rust network protocol 2634 and build 166586, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is RustGuard Local Development up, and how steady is its uptime?

Offline at present: RustGuard Local Development, last seen 27 days 11 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 2 October 2026.

What is the location of RustGuard Local Development?

No region appears for RustGuard Local Development. Rust Server Stats records the stated location of a server, not the location of the machine. 104.28.219.137:28015 — that is the address.

Settings and map

What map is in use on RustGuard Local Development?

Generation by the game gives RustGuard Local Development its procedural map.

What does RustGuard Local Development set down in the way of rules and settings?

Nothing in the name of RustGuard Local Development gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

The players

How full does RustGuard Local Development get?

No answer from RustGuard Local Development at the latest refresh; it was last seen 27 days 11 hours ago.

Against other Rust servers, how is RustGuard Local Development ranked?

The seven-day player-hour table places RustGuard Local Development at #15,921, within the top 70% of ranked servers.

Tags, lists

Where does RustGuard Local Development appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RustGuard Local Development: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on RustGuard Local Development?

These tags are RustGuard Local Development's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp8 (Max players): 8 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on RustGuard Local Development when wipe day arrives?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for RustGuard Local Development: what does it show?

RustGuard Local Development's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 27 days 11 hours.

Joining the server

What is the way to join RustGuard Local Development?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.28.219.137:28015.

§ 8Key to the tagswhat each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The standard survival game.
mp8
Max players 8 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166586
Build The build number is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.