At press time 11,676 servers50,509 players130 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,929

RustGuard Local Development

Offline 104.28.219.138:28015 checked 26d ago

RustGuard Local Development is a Rust server. It was offline at the last count. It stands at No. 15,929 of the ranked servers, the top 70%. It last wiped 26d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|309/375 EU · groups of 12+ · weekly · 522 on average
  2. 2 Rustoria.co - EU East Long316/325 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|27/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main30/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday48/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium154/200 EU · groups of 12+ · biweekly · 246 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is RustGuard Local Development on?

Rust network protocol 2634 and build 166586 on Windows is what RustGuard Local Development runs. To join, your game must be on the same protocol; Steam handles the update.

Is RustGuard Local Development up, and how steady is its uptime?

Offline at present: RustGuard Local Development, last seen 26 days 14 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 2 October 2026.

What is the location of RustGuard Local Development?

The server publishes no region: RustGuard Local Development. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 104.28.219.138:28015 — that is the address.

Settings and map

What settings and rules does RustGuard Local Development run?

The name of RustGuard Local Development states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on RustGuard Local Development?

The last sighting of RustGuard Local Development was 26 days 14 hours ago, and it is offline now.

Against other Rust servers, how is RustGuard Local Development ranked?

On player hours over seven days RustGuard Local Development ranks #15,929, inside the top 70% of all ranked servers.

Tag and list record

Where does RustGuard Local Development appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RustGuard Local Development: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on RustGuard Local Development be read?

These tags are RustGuard Local Development's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does RustGuard Local Development wipe?

The record of RustGuard Local Development holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 26 days 15 hours old.

Connection

How does one connect to RustGuard Local Development?

To connect, open the console with F1 in Rust and enter client.connect 104.28.219.138:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players The server holds 8 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.