At press time 11,880 servers98,236 players395 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,729

Staging Dev Server

Offline 104.28.230.248:28015 checked 1d ago

Staging Dev Server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 10,729 of the ranked servers, the top 48%. It last wiped 1d ago.

§ 1Attendance

AveragePeakWipe
00.250.50.75117:0018:00Wiped Tue 27 Oct, 17:06 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4.9 days

between real wipes

On rhythm43%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:06 UTC1d ago – – running 1
Thu 22 Oct, 05:27 UTC7d ago 1 – 5.5 days 0
Sun 18 Oct, 21:41 UTC10d ago 1 halved by day 1 3.3 days 1
Tue 13 Oct, 19:19 UTC15d ago 1 – 5.1 days 0
Mon 5 Oct, 11:06 UTC24d ago 1 halved by day 1 8.3 days 0
Sat 3 Oct, 20:51 UTC25d ago 1 – 1.6 days 0
Mon 28 Sep, 22:17 UTC30d ago 0 – 4.9 days 0
Fri 25 Sep, 21:37 UTC33d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|392/425 EU · groups of 12+ · weekly · 514 on average
  2. 2 Rustoria.co - EU East Long458/500 EU · groups of 12+ · monthly · 317 on average
  3. 3 Rusty Moose |EU Main|984/1000 EU · groups of 12+ · weekly · 281 on average
  4. 4 Rustafied.com - EU Friday56/100 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustoria.co - EU Main989/1000 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - US Main27/250 NA · groups of 16+ · weekly · 236 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Staging Dev Server operate?

The server Staging Dev Server is on Rust network protocol 2635 and build 169353, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Staging Dev Server, and is it online now?

The records show Staging Dev Server offline, last answering 45 hours ago. In the last 7 full days it was up for 11 of 168 hours, 7% of the time. Its earliest entry at Rust Server Stats is dated 19 September 2026.

In which location does Staging Dev Server sit?

The server publishes no region: Staging Dev Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 104.28.230.248:28015 stands the address.

Rules, settings, map

What settings and rules does Staging Dev Server run?

No gather rate appears in the name of Staging Dev Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Player record

How full does Staging Dev Server get?

No answer from Staging Dev Server at the latest refresh; it was last seen 45 hours ago. The seven-day record: an average of 1 players and a peak of 1. At 18:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does Staging Dev Server sit in the rankings?

On player hours over seven days Staging Dev Server ranks #10,729, inside the top 48% of all ranked servers.

The tags and lists

Where does Staging Dev Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Staging Dev Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on Staging Dev Server be read?

These tags are Staging Dev Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs169353 (Build): The build number is 169353; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on Staging Dev Server: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 2 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

The wipe timetable for Staging Dev Server: what does it show?

There is no next wipe to predict: Staging Dev Server wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 47 hours ago.

How to join

What is the way to join Staging Dev Server?

To connect, open the console with F1 in Rust and enter client.connect 104.28.230.248:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169353,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs169353
Build The build number is 169353.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.