At press time 11,609 servers35,650 players58 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,425

LocalTest

Offline 104.28.232.201:28015 checked 5d ago

LocalTest is a Rust server. It was offline at the last count. It stands at No. 15,425 of the ranked servers, the top 69%. It last wiped 5d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.1 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:04 UTC5d ago 0 – running 1
Tue 13 Oct, 12:26 UTC14d ago 1 – 9 days 0
Thu 8 Oct, 14:12 UTC19d ago 1 – 4.9 days 1
Wed 7 Oct, 19:30 UTC20d ago 1 – 0.8 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 5.3 days 1
Sun 20 Sep, 15:32 UTC37d ago 1 held half 11.9 days 1
Thu 17 Sep, 07:12 UTC40d ago 1 – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|223/250 EU · groups of 12+ · weekly · 532 on average
  2. 2 Rustoria.co - EU Main16/250 EU · groups of 16+ · weekly · 327 on average
  3. 3 Rusty Moose |EU Main|18/250 EU · groups of 12+ · weekly · 325 on average
  4. 4 Rustoria.co - EU East Long110/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium45/200 EU · groups of 12+ · biweekly · 278 on average
  6. 6 Rustafied.com - EU Friday44/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for LocalTest: which one?

The server LocalTest is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on LocalTest, and is it up?

Offline at present: LocalTest, last seen 5 days 13 hours ago. The records show 1% uptime over the last 7 full days: 1 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Where does LocalTest operate from?

The server publishes no region: LocalTest. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 104.28.232.201:28015 stands the address.

Rules, settings, map

What map does LocalTest put players on?

LocalTest plays on a map the game generates, procedural in kind.

The rules and settings of LocalTest: what are they?

No gather rate appears in the name of LocalTest. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

Population

How full does LocalTest get?

LocalTest is offline at present; the last response came 5 days 13 hours ago. Across the last seven days the mean population stands at 0.

What position does LocalTest hold among Rust servers?

On player hours over seven days LocalTest ranks #15,425, inside the top 69% of all ranked servers.

Tag and list record

LocalTest sits in which Rust Server Stats lists and filters?

On Rust Server Stats, LocalTest is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on LocalTest: what do they signify?

These tags are LocalTest's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What is the shape of wipe day on LocalTest?

Averaged over recent wipes, the crowd reached 1 at its busiest. 2 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

When does LocalTest wipe?

No next wipe can be predicted for LocalTest, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 5 days 15 hours old.

Connection

Which steps join LocalTest?

To connect, open the console with F1 in Rust and enter client.connect 104.28.232.201:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Slot count: 5.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build The build number is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.