At press time 11,700 servers38,808 players91 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,041

LOCAL LAB [no EAC]

Offline 104.28.244.228:28015 checked 34d ago

LOCAL LAB [no EAC] is a Rust server. It was offline at the last count. It stands at No. 14,041 of the ranked servers, the top 64%. It last wiped 41d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|176/250 EU · groups of 12+ · weekly · 560 on average
  2. 2 Rustoria.co - EU East Long120/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|18/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 288 on average
  5. 5 Rustafied.com - EU Friday20/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium25/200 EU · groups of 12+ · biweekly · 250 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for LOCAL LAB [no EAC]: which one?

The server LOCAL LAB [no EAC] is on Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is LOCAL LAB [no EAC], and is it online now?

The records show LOCAL LAB [no EAC] offline, last answering 34 days 23 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 18 September 2026.

Where does LOCAL LAB [no EAC] operate from?

The server publishes no region: LOCAL LAB [no EAC]. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 104.28.244.228:28015 stands the address.

Rules, settings, map

The map for LOCAL LAB [no EAC]: which one is it?

Generation by the game gives LOCAL LAB [no EAC] its procedural map.

What settings and rules does LOCAL LAB [no EAC] run?

No gather rate appears in the name of LOCAL LAB [no EAC]. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC is disabled: Valve's anti-cheat.

The players

What population does LOCAL LAB [no EAC] carry?

No answer from LOCAL LAB [no EAC] at the latest refresh; it was last seen 34 days 23 hours ago.

Against other Rust servers, how is LOCAL LAB [no EAC] ranked?

Ranked by player hours over the last seven days, LOCAL LAB [no EAC] stands at #14,041, in the top 64% overall.

Tag and list record

LOCAL LAB [no EAC] sits in which Rust Server Stats lists and filters?

On Rust Server Stats, LOCAL LAB [no EAC] is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on LOCAL LAB [no EAC]: what do they signify?

These tags are LOCAL LAB [no EAC]'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

The wipe timetable for LOCAL LAB [no EAC]: what does it show?

Too few wipes of LOCAL LAB [no EAC] are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 41 days 9 hours ago.

How to join

Which steps join LOCAL LAB [no EAC]?

To connect, open the console with F1 in Rust and enter client.connect 104.28.244.228:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The standard survival game.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol The game version must match protocol 2633 to join.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.