An entry in the registerNo. 15,317
viztest
Offline 104.34.41.89:28015 checked 9d ago
viztest is a Rust server. It was offline at the last count. It stands at No. 15,317 of the ranked servers, the top 70%. It last wiped 9d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:33 UTC9d ago | 0 | – | running | 0 |
| Sat 17 Oct, 21:18 UTC10d ago | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|334/350 EU · groups of 12+ · weekly · 535 on average
- 2 Rustoria.co - EU Main7/250 EU · groups of 16+ · weekly · 320 on average
- 3 Rusty Moose |EU Main|20/250 EU · groups of 12+ · weekly · 319 on average
- 4 Rustoria.co - EU East Long129/225 EU · groups of 12+ · monthly · 319 on average
- 5 Rustoria.co - EU East Medium64/225 EU · groups of 12+ · biweekly · 277 on average
- 6 Rustafied.com - EU Friday33/100 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is viztest on?
Rust network protocol 2634 and build 167781 on Windows is what viztest runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is viztest, and is it online now?
The records show viztest offline, last answering 9 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 17 October 2026.
Where does viztest operate from?
The server publishes no region: viztest. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 104.34.41.89:28015 stands the address.
Settings and map
What map does viztest put players on?
Generation by the game gives viztest its procedural map.
The rules and settings of viztest: what are they?
Nothing in the name of viztest gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is inactive.
The players
How full does viztest get?
The last sighting of viztest was 9 days 22 hours ago, and it is offline now.
Where does viztest sit in the rankings?
On player hours over seven days viztest ranks #15,317, inside the top 70% of all ranked servers.
Tag and list record
Where does viztest appear among the Rust Server Stats lists and filters?
On Rust Server Stats, viztest is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on viztest be read?
gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags viztest publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on viztest?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for viztest: what does it show?
viztest's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 9 days 22 hours ago.
Connection
How does one connect to viztest?
To connect, open the console with F1 in Rust and enter client.connect 104.34.41.89:28015. The Launch Rust and join button on this page does the same through Steam.