An entry in the registerNo. 12,272
MoneyTrain
Online 104.5.40.20:28015 checked 10m ago
MoneyTrain is a Rust server. At the last count it had 0 players of a possible 3; over the past week it averaged 0, with a peak of 1. It stands at No. 12,272 of the ranked servers, the top 55%. It last wiped 21d ago. Its own tags class it as softcore.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 55% of all ranked servers, and No. 549 of the quad servers (top 67%). Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 21:24 UTC21d ago | 2 | – | running | 0 |
| Mon 5 Oct, 20:38 UTC22d ago | 2 | – | 1 days | 0 |
| Fri 2 Oct, 18:23 UTC25d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EA] Softcore 122/350 quad · monthly · 69 on average
- 2 [US] Facepunch Softcore 288/300 NA · quad · monthly · 61 on average
- 3 Reddit.com/r/PlayRust - AU Softcore17/150 OC · quad · monthly · 37 on average
- 4 Rusty Sporks PvP | softcore / noob friendly17/100 NA · quad · biweekly · 12 on average
- 5 [红牛五倍]10.27日|新档|开荒|激战|爽玩0/200 EA · quad · weekly · 9 on average
- 6 [红果十倍]10.28日|新档|开荒|激战|爽玩0/200 EA · quad · weekly · 9 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is MoneyTrain on?
The server MoneyTrain is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on MoneyTrain, and is it up?
Online: MoneyTrain is up as of the latest refresh. The uptime it reports puts the last restart at about 23 hours ago. In the last 7 full days it was up for 105 of 168 hours, 62% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Does MoneyTrain hold a steady frame?
The records show an average of 83 server fps over 48 hours, never below 53. Buildings, deployables and the rest brought the entity count to a high of 74,395. Of note: memory use reached 2,150 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of MoneyTrain?
No region appears for MoneyTrain. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 104.5.40.20:28015 — that is the address.
The rules and map
What map does MoneyTrain put players on?
MoneyTrain runs a procedural map, generated by the game, of size 3,500 with seed 108205031. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of MoneyTrain: what are they?
No gather rate appears in the name of MoneyTrain. The ceiling for a group is 4 players (quad). Play is softcore, Facepunch's gentler mode, with part of the loot retained. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Player record
How full does MoneyTrain get?
The record for MoneyTrain shows 0 players, against a capacity of 3. Averaged across seven days, 0 players; the peak reached 1. At 04:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.
Where does MoneyTrain sit in the rankings?
The seven-day player-hour table places MoneyTrain at #12,272, within the top 55% of ranked servers. The quad table places it at #549.
Tag and list record
MoneyTrain sits in which Rust Server Stats lists and filters?
On Rust Server Stats, MoneyTrain is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should the tags on MoneyTrain be read?
These tags are MoneyTrain's, and the game's browser reads them: gmsoftcore (Game mode): An easier ruleset, under the softcore name; mp3 (Max players): The server holds 3 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
Wipe day on MoneyTrain: what should be expected?
Averaged over recent wipes, the crowd reached 2 at its busiest. 5 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2, in the wipes that did not, the crowd fell below half.
The wipe timetable for MoneyTrain: what does it show?
There is no next wipe to predict: MoneyTrain wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 21 days 1 hours old.
How to join
What is the way to join MoneyTrain?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 104.5.40.20:28015.