At press time 11,692 servers45,091 players101 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,508

Project Ferrick Dev

Offline 108.226.201.60:28015 checked 35d ago

Project Ferrick Dev is a Rust server. It was offline at the last count. It stands at No. 15,508 of the ranked servers, the top 71%. It last wiped 47d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 20:26 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit36/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1041/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1035/700 EU · groups of 16+ · monthly · 92 on average
  5. 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Project Ferrick Dev operate?

Rust network protocol 2633 and build 163207 on Windows is what Project Ferrick Dev runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Project Ferrick Dev, and is it online now?

The records show Project Ferrick Dev offline, last answering 35 days 2 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 15 September 2026.

What is the location of Project Ferrick Dev?

No region is published by Project Ferrick Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 108.226.201.60:28015 stands the address.

The rules and map

The map for Project Ferrick Dev: which one is it?

Project Ferrick Dev plays on a map the game generates, procedural in kind.

What settings and rules does Project Ferrick Dev run?

No gather rate appears in the name of Project Ferrick Dev. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on Project Ferrick Dev?

Project Ferrick Dev is offline at present; the last response came 35 days 2 hours ago.

Where does Project Ferrick Dev sit in the rankings?

On player hours over seven days Project Ferrick Dev ranks #15,508, inside the top 71% of all ranked servers.

Tag and list record

Project Ferrick Dev sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Project Ferrick Dev is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Project Ferrick Dev: what do they signify?

gmrust (Game mode): The standard survival game; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags Project Ferrick Dev publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on Project Ferrick Dev: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Project Ferrick Dev: what does it show?

Project Ferrick Dev's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 47 days 4 hours old.

Joining the server

What is the way to join Project Ferrick Dev?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 108.226.201.60:28015.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp5
Max players Slot count: 5.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol The game version must match protocol 2633 to join.
cs163207
Build Game build: 163207.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.