An entry in the registerNo. 15,349
PotatoLand
Online 108.61.121.28:28016 checked 9m ago
PotatoLand is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,349 of the ranked servers, the top 69%. It last wiped 51d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit36/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1041/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1035/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for PotatoLand: which one?
The server PotatoLand is on Rust network protocol 2633 and build 163207, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on PotatoLand, and is it up?
PotatoLand currently answers as online. A restart came about 9 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of PotatoLand like?
The records show an average of 100 server fps over 48 hours, never below 100. The entity count reached 19,211: buildings, deployables and all else in the world. Of note: memory use reached 1,800 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of PotatoLand?
No region is published by PotatoLand. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 108.61.121.28:28016 — that is the address.
Rules, settings, map
What map does PotatoLand put players on?
PotatoLand runs a procedural map, generated by the game, of size 2,000 with seed 270826028. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of PotatoLand: what are they?
Nothing in the name of PotatoLand gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Population
How full does PotatoLand get?
The record for PotatoLand shows 0 players, against a capacity of 50. Averaged over the last seven days, the population is 0 players.
What position does PotatoLand hold among Rust servers?
On player hours over seven days PotatoLand ranks #15,349, inside the top 69% of all ranked servers.
The tags and lists
Where does PotatoLand appear among the Rust Server Stats lists and filters?
On Rust Server Stats, PotatoLand is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on PotatoLand?
These tags are PotatoLand's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does PotatoLand wipe?
The record of PotatoLand holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 51 days 7 hours ago.
Joining the server
Which steps join PotatoLand?
To connect, open the console with F1 in Rust and enter client.connect 108.61.121.28:28016. The Launch Rust and join button on this page does the same through Steam.