At press time 11,757 servers64,357 players196 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,020

BotWorld WARZONE - AI Bot War

Online NA 108.61.88.15:28016 checked 5m ago

BotWorld WARZONE - AI Bot War is a Rust server in North America. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 2. It stands at No. 8,020 of the ranked servers, the top 36%, and No. 1166 in North America. It last wiped 7d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.6 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:30 UTC7d ago 2 – running 0
Fri 16 Oct, 00:42 UTC13d ago 0 – 5.6 days 0
Fri 9 Oct, 10:40 UTC20d ago 9 halved by day 3 6.6 days 0
Fri 9 Oct, 03:13 UTC20d ago 9 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

WARZONE by BotWorld AI war bots and players fight over the control zone. Pick a side, buy your loadout at the Quartermaster, hold the zone to win - kills pay cash. https://discord.gg/8zKYEJzUys

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/2826/200 NA · groups of 100+ · 24 on average
  2. 2 RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA5/50 NA · no group limit · 15 on average
  3. 3 RustGames.gg | Lucky Pillars - US EAST 10/400 NA · groups of 100+ · 14 on average
  4. 4 US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID8/100 NA · groups of 100+ · 1e+07x · weekly · 8 on average
  5. 5 RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA997/900 EU · no group limit · 725 on average
  6. 6 R2 - Aim training / Matchmaking / Facechecks - RU Main392/400 EU · groups of 12+ · 219 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is BotWorld WARZONE - AI Bot War on?

Rust network protocol 2635 and build 168909 on Windows is what BotWorld WARZONE - AI Bot War runs. The protocol must match on your game to join; the update comes through Steam.

Is BotWorld WARZONE - AI Bot War up, and how steady is its uptime?

Online: BotWorld WARZONE - AI Bot War is up as of the latest refresh. The uptime it reports puts the last restart at about 2 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 5 October 2026.

What is the performance of BotWorld WARZONE - AI Bot War like?

The records show an average of 95 server fps over 48 hours, never below 3. Of note: 46,566 entities at the peak, counting buildings, deployables and the rest. The memory peak was 6,166 MB. What players feel as lag: fps running low and entities climbing.

What is the location of BotWorld WARZONE - AI Bot War?

The NA tag places BotWorld WARZONE - AI Bot War in North America, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 108.61.88.15:28016 stands the address.

Rules, settings, map

What map is in use on BotWorld WARZONE - AI Bot War?

BotWorld WARZONE - AI Bot War runs a procedural map, generated by the game, of size 3,000 with seed 2481346. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does BotWorld WARZONE - AI Bot War run?

The name of BotWorld WARZONE - AI Bot War states no rate for gathering. Groups are capped at 8 players, the standard default. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on BotWorld WARZONE - AI Bot War?

0 players are on BotWorld WARZONE - AI Bot War at present; the slot count is 100. The seven-day record: an average of 0 players and a peak of 2. At 21:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is BotWorld WARZONE - AI Bot War ranked?

For seven-day player hours BotWorld WARZONE - AI Bot War is #8,020 overall and #1,166 in North America, in the top 36% of ranked servers.

Tag and list record

BotWorld WARZONE - AI Bot War sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists BotWorld WARZONE - AI Bot War fits: Modded Rust servers, Rust battlefield servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on BotWorld WARZONE - AI Bot War be read?

These tags are BotWorld WARZONE - AI Bot War's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^e (Minigames): The fare is minigames: Bedwars, arenas and parkour among them; ^i (Battlefield): PvP moves fast here, on kits and high rates; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on BotWorld WARZONE - AI Bot War?

Averaged over recent wipes, the crowd reached 4 at its busiest. 8 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 3.

When does BotWorld WARZONE - AI Bot War wipe?

No next wipe can be predicted for BotWorld WARZONE - AI Bot War, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 7 days 20 hours ago.

How to join

Which steps join BotWorld WARZONE - AI Bot War?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 108.61.88.15:28016. The server's website is recorded as https://discord.com/invite/5NzyCDXe5z.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^e,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players Slot count: 100.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Gameplay

^e
Minigames The fare is minigames: Bedwars, arenas and parkour among them.
^i
Battlefield PvP moves fast here, on kits and high rates.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.