At press time 11,691 servers58,743 players104 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,324

seemshailocal

Offline 109.174.0.72:28015 checked 6d ago

seemshailocal is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,324 of the ranked servers, the top 64%. It last wiped 6d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 11:42 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit176/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10189/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10131/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1051/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does seemshailocal operate?

Rust network protocol 2634 and build 167781 on Windows is what seemshailocal runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on seemshailocal, and is it up?

seemshailocal shows offline as of the latest refresh, last seen 6 days 22 hours ago. Of note: 0 of 144 hours up in the last 6 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 21 October 2026.

Where does seemshailocal operate from?

No region is published by seemshailocal. Rust Server Stats records the stated location of a server, not the location of the machine. At 109.174.0.72:28015 stands the address.

Rules, settings, map

The map for seemshailocal: which one is it?

seemshailocal plays on a map the game generates, procedural in kind.

What settings and rules does seemshailocal run?

No gather rate appears in the name of seemshailocal. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does seemshailocal carry?

seemshailocal is offline at present; the last response came 6 days 22 hours ago. Averaged across seven days, 0 players; the peak reached 1.

What position does seemshailocal hold among Rust servers?

On player hours over seven days seemshailocal ranks #14,324, inside the top 64% of all ranked servers.

Tag and list record

seemshailocal sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include seemshailocal: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on seemshailocal be read?

These tags are seemshailocal's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on seemshailocal when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

The wipe timetable for seemshailocal: what does it show?

The record of seemshailocal holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 6 days 23 hours ago.

How to join

What is the way to join seemshailocal?

To connect, open the console with F1 in Rust and enter client.connect 109.174.0.72:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp10
Max players The server holds 10 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.