An entry in the registerNo. 6,170
DevHev Local
Offline 109.194.35.245:28015 checked 1d ago
DevHev Local is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 6,170 of the ranked servers, the top 28%. It last wiped 2d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:21 UTC2d ago | 2 | – | running | 1 |
| Fri 23 Oct, 20:07 UTC5d ago | 1 | held half | 2.9 days | 0 |
| Mon 5 Oct, 06:35 UTC23d ago | 1 | held half | 18.6 days | 1 |
| Fri 2 Oct, 03:39 UTC26d ago | 1 | – | 3.1 days | 1 |
| Tue 29 Sep, 22:16 UTC28d ago | 2 | – | 2.2 days | 2 |
| Mon 28 Sep, 17:57 UTC30d ago | 3 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit88/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10129/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1091/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1076/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main23/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1016/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for DevHev Local: which one?
Rust network protocol 2635 and build 168909 on Windows is what DevHev Local runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is DevHev Local, and is it online now?
DevHev Local shows offline as of the latest refresh, last seen 27 hours ago. Of note: the reported uptime places the last restart about 7 minutes ago. In the last 7 full days it was up for 32 of 168 hours, 19% of the time. Its earliest entry at Rust Server Stats is dated 28 September 2026.
How does DevHev Local perform?
The records show an average of 236 server fps over 48 hours, never below 236. Buildings, deployables and the rest brought the entity count to a high of 14,895. Up to 1,149 MB of memory was used. What players feel as lag: fps running low and entities climbing.
In which location does DevHev Local sit?
The server publishes no region: DevHev Local. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 109.194.35.245:28015 stands the address.
Rules, settings, map
What map does DevHev Local put players on?
DevHev Local runs a procedural map, generated by the game, of size 2,000 with seed 166494. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does DevHev Local run?
The name of DevHev Local states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
How full does DevHev Local get?
DevHev Local is offline at present; the last response came 27 hours ago. Averaged across seven days, 1 players; the peak reached 2. The busiest hour of the last 48 was 07:00 UTC, averaging 1 players.
What position does DevHev Local hold among Rust servers?
Ranked by player hours over the last seven days, DevHev Local stands at #6,170, in the top 28% overall.
Tags, lists
DevHev Local sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include DevHev Local: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on DevHev Local: what do they signify?
These tags are DevHev Local's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on DevHev Local?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.
The wipe timetable for DevHev Local: what does it show?
No next wipe can be predicted for DevHev Local, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 2 days 3 hours old.
How to join
Which steps join DevHev Local?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 109.194.35.245:28015.