At press time 11,829 servers89,289 players28 fresh wipes Revised every five minutes
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An entry in the registerNo. 7,897

ZedZalipNet [Classic] | Wipe: 29.10.2026

Online 109.195.131.173:28015 checked 2h ago

ZedZalipNet [Classic] | Wipe: 29.10.2026 is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 7,897 of the ranked servers, the top 36%. It last wiped 26d ago.

§ 1Attendance

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap7.2 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak5

players, last three wipes

Crowd held0%

else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:23 UTC26d ago 5 – running 0
Thu 1 Oct, 18:16 UTC FW27d ago 4 – 0.3 days 0
Thu 17 Sep, 15:15 UTC41d ago 5 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|636/675 EU · groups of 12+ · weekly · 552 on average
  2. 2 Rustoria.co - EU East Long485/525 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|59/250 EU · groups of 12+ · weekly · 299 on average
  4. 4 Rustoria.co - EU Main36/250 EU · groups of 16+ · weekly · 298 on average
  5. 5 Rustafied.com - EU Friday138/200 EU · groups of 16+ · weekly · 270 on average
  6. 6 Rustoria.co - EU East Medium255/300 EU · groups of 12+ · biweekly · 256 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does ZedZalipNet [Classic] | Wipe: 29.10.2026 operate?

Rust network protocol 2635 and build 168909 on Windows is what ZedZalipNet [Classic] | Wipe: 29.10.2026 runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on ZedZalipNet [Classic] | Wipe: 29.10.2026, and is it up?

The records show ZedZalipNet [Classic] | Wipe: 29.10.2026 online at the time of this check. A restart came about 14 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does ZedZalipNet [Classic] | Wipe: 29.10.2026 hold a steady frame?

The records show an average of 104 server fps over 48 hours, never below 61. The entity count reached 111,176: buildings, deployables and all else in the world. Of note: memory use reached 3,105 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does ZedZalipNet [Classic] | Wipe: 29.10.2026 operate from?

The server publishes no region: ZedZalipNet [Classic] | Wipe: 29.10.2026. Rust Server Stats records the stated location of a server, not the location of the machine. At 109.195.131.173:28015 stands the address.

Settings and map

What map is in use on ZedZalipNet [Classic] | Wipe: 29.10.2026?

ZedZalipNet [Classic] | Wipe: 29.10.2026 runs a procedural map, generated by the game, of size 4,500 with seed 903463. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of ZedZalipNet [Classic] | Wipe: 29.10.2026: what are they?

No gather rate appears in the name of ZedZalipNet [Classic] | Wipe: 29.10.2026. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Player record

How full does ZedZalipNet [Classic] | Wipe: 29.10.2026 get?

At the latest count ZedZalipNet [Classic] | Wipe: 29.10.2026 has 0 players, with 100 slots in total. Over seven days the mean is 0 players, with a peak of 1. At 09:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does ZedZalipNet [Classic] | Wipe: 29.10.2026 sit in the rankings?

Ranked by player hours over the last seven days, ZedZalipNet [Classic] | Wipe: 29.10.2026 stands at #7,897, in the top 36% overall.

Tag and list record

ZedZalipNet [Classic] | Wipe: 29.10.2026 sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists ZedZalipNet [Classic] | Wipe: 29.10.2026 fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on ZedZalipNet [Classic] | Wipe: 29.10.2026?

The game's server browser reads the tags ZedZalipNet [Classic] | Wipe: 29.10.2026 publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on ZedZalipNet [Classic] | Wipe: 29.10.2026 when wipe day arrives?

Across its recent wipes, the busiest point averaged 5 players. 41 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 5 where the crowd did not hold.

When does ZedZalipNet [Classic] | Wipe: 29.10.2026 wipe?

Wipes on ZedZalipNet [Classic] | Wipe: 29.10.2026 follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 26 days 17 hours ago.

Joining the server

How does one connect to ZedZalipNet [Classic] | Wipe: 29.10.2026?

To connect, open the console with F1 in Rust and enter client.connect 109.195.131.173:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp100
Max players Slot count: 100.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.