At press time 11,829 servers89,289 players98 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,426

[TEST] SERIOUS RUST [TEST]

Offline 109.195.37.2:28015 checked 4d ago

[TEST] SERIOUS RUST [TEST] is a Rust server. It was offline at the last count. It stands at No. 15,426 of the ranked servers, the top 69%. It last wiped 4d ago, on a weekly schedule, and the next wipe is expected on Saturday 31 October. Its own tags class it as modded, oxide, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Saturday 31 October, 10:56 UTC, in 2d 16h. Its weekly schedule tag · low confidence

The rhythm
Usual gap2 days

between real wipes

On rhythm25%

of its recent wipes

Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Sat 31 Oct, 10:562d 16h
Thu 5 Nov, 19:00 FW8d 0h
Sat 7 Nov, 10:569d 16h
Sat 14 Nov, 10:5616d 16h
Sat 21 Nov, 10:5623d 16h
Sat 28 Nov, 10:5630d 16h
Thu 3 Dec, 19:00 FW36d 0h
Sat 5 Dec, 10:5637d 16h

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:56 UTC4d ago 0 – running 1
Tue 20 Oct, 14:13 UTC8d ago 1 – 3.9 days 1
Tue 20 Oct, 05:37 UTC8d ago 1 – 0.4 days 1
Mon 19 Oct, 11:30 UTC9d ago 1 – 0.8 days 0
Sat 17 Oct, 06:08 UTC11d ago 0 – 2.2 days 0
Thu 15 Oct, 11:05 UTC13d ago 1 – 1.8 days 0
Mon 12 Oct, 16:09 UTC16d ago 0 – 2.8 days 0
Tue 22 Sep, 10:23 UTC36d ago 0 – 20.2 days 0
Mon 21 Sep, 11:47 UTC37d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]10/100 groups of 200+ · 1x · weekly · 13 on average
  2. 2 #3 Wasilisc PvE х58/200 EU · groups of 8+ · weekly · 9 on average
  3. 3 [SEA]Singapore PVEx20 10/23/26 SkillTree Events3/50 EA · groups of 8+ · weekly · 6 on average
  4. 4 RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events2/50 NA · groups of 150+ · weekly · 4 on average
  5. 5 Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]0/30 OC · groups of 8+ · weekly · 4 on average
  6. 6 TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie7/250 EU · groups of 8+ · weekly · 4 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does [TEST] SERIOUS RUST [TEST] operate?

The server [TEST] SERIOUS RUST [TEST] is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

How reliable is [TEST] SERIOUS RUST [TEST], and is it online now?

The records show [TEST] SERIOUS RUST [TEST] offline, last answering 4 days 5 hours ago. Of note: 4 of 168 hours up in the last 7 full days, or 2% of the time. The first sighting at Rust Server Stats was on 18 September 2026.

In which location does [TEST] SERIOUS RUST [TEST] sit?

No region is published by [TEST] SERIOUS RUST [TEST]. Rust Server Stats records the stated location of a server, not the location of the machine. 109.195.37.2:28015 — that is the address.

Settings and map

The map for [TEST] SERIOUS RUST [TEST]: which one is it?

[TEST] SERIOUS RUST [TEST] runs a procedural map, generated by the game, of size 4,500 with seed 327. RustMaps can display it from this page, since equal size and seed yield the same map.

What does [TEST] SERIOUS RUST [TEST] set down in the way of rules and settings?

Nothing in the name of [TEST] SERIOUS RUST [TEST] gives a gather rate. Eight players per group is the default and the limit here. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Population

What population does [TEST] SERIOUS RUST [TEST] carry?

No answer from [TEST] SERIOUS RUST [TEST] at the latest refresh; it was last seen 4 days 5 hours ago. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is [TEST] SERIOUS RUST [TEST] ranked?

On player hours over seven days [TEST] SERIOUS RUST [TEST] ranks #15,426, inside the top 69% of all ranked servers.

The tags and lists

Where does [TEST] SERIOUS RUST [TEST] appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [TEST] SERIOUS RUST [TEST] fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should the tags on [TEST] SERIOUS RUST [TEST] be read?

These tags are [TEST] SERIOUS RUST [TEST]'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on [TEST] SERIOUS RUST [TEST]: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe the crowd reached its peak.

When does [TEST] SERIOUS RUST [TEST] wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on [TEST] SERIOUS RUST [TEST] follows its tag. On Saturday 31 October at 10:56 UTC the next wipe is due. The world now in play was generated 4 days 7 hours ago. A weekly wipe schedule is published in its tags.

Connection

How does one connect to [TEST] SERIOUS RUST [TEST]?

To connect, open the console with F1 in Rust and enter client.connect 109.195.37.2:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly Wipes once a week.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.