At press time 11,675 servers48,366 players102 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,575

Aperture_Game's testing server

Online 109.247.229.146:28015 checked 10m ago

Aperture_Game's testing server is a Rust server. At the last count it had 0 players of a possible 3; over the past week it averaged 0, with a peak of 1. It stands at No. 13,575 of the ranked servers, the top 61%. It last wiped 9h ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75103:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 16:36 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct26 Oct28 Oct30 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctThu 22 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:36 UTC9h ago – – running 0
Tue 27 Oct, 07:53 UTC2d ago 1 halved by day 1 2.4 days 0
Thu 22 Oct, 18:44 UTC7d ago 1 halved by day 1 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit13/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 122 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.106/700 EU · groups of 16+ · monthly · 97 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1021/700 EU · groups of 16+ · monthly · 94 on average
  6. 6 RustSpain.com | EU Main118/200 EU · groups of 12+ · weekly · 86 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Aperture_Game's testing server: which one?

Rust network protocol 2635 and build 168909 on Linux is what Aperture_Game's testing server runs. To join, your game must be on the same protocol; Steam handles the update.

Is Aperture_Game's testing server up, and how steady is its uptime?

Online: Aperture_Game's testing server is up as of the latest refresh. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 19 October 2026.

Where does Aperture_Game's testing server operate from?

No region is published by Aperture_Game's testing server. Rust Server Stats records the stated location of a server, not the location of the machine. At 109.247.229.146:28015 stands the address.

Settings and map

What map does Aperture_Game's testing server put players on?

Generation by the game gives Aperture_Game's testing server its procedural map.

The rules and settings of Aperture_Game's testing server: what are they?

The name of Aperture_Game's testing server states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Player record

How full does Aperture_Game's testing server get?

The record for Aperture_Game's testing server shows 0 players, against a capacity of 3. Averaged across seven days, 0 players; the peak reached 1. At 17:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.

What position does Aperture_Game's testing server hold among Rust servers?

On player hours over seven days Aperture_Game's testing server ranks #13,575, inside the top 61% of all ranked servers.

Tag and list record

Where does Aperture_Game's testing server appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Aperture_Game's testing server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on Aperture_Game's testing server: what do they signify?

The game's server browser reads the tags Aperture_Game's testing server publishes: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on Aperture_Game's testing server?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

On what schedule does Aperture_Game's testing server wipe?

There is no next wipe to predict: Aperture_Game's testing server wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 9 hours.

How to join

Which steps join Aperture_Game's testing server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 109.247.229.146:28015.

§ 8Key to the tagswhat each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players The server holds 3 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.