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An entry in the registerNo. 5,496

InvokeRust WEX [X2, Vanilla, No Limit]

Offline 109.248.4.20:35000 checked 1d ago

InvokeRust WEX [X2, Vanilla, No Limit] is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 3. It stands at No. 5,496 of the ranked servers, the top 25%. It last wiped 4d ago. Its own tags class it as 2x, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75122:0003:0007:0012:0016:0021:00

Hourly average and peak, UTC.

§ 2Performance

05010015020022:0003:0007:0012:0016:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held25%

else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:20 UTC4d ago 3 – running 1
Fri 16 Oct, 19:38 UTC11d ago 5 halved by day 2 7 days 4
Mon 12 Oct, 18:31 UTC15d ago 3 halved by day 2 4 days 0
Fri 9 Oct, 20:44 UTC18d ago 3 held half 2.9 days 0
Fri 2 Oct, 10:58 UTC25d ago 0 – 7.4 days 0
Fri 25 Sep, 12:10 UTC32d ago 1 halved by day 4 6.9 days 0
Mon 21 Sep, 14:30 UTC36d ago 4 halved by day 2 3.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes718/800 EU · groups of 16+ · 2x · monthly · 706 on average
  2. 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes553/650 EU · groups of 16+ · 2x · monthly · 528 on average
  3. 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes197/200 NA · groups of 16+ · 2x · monthly · 342 on average
  4. 4 Magic Rust #18 — Vanilla 2x | Pyccкий25/100 EU · groups of 150+ · 2x · weekly · 322 on average
  5. 5 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr315/355 EU · groups of 50+ · 2x · monthly · 317 on average
  6. 6 Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes163/200 EU · groups of 16+ · 2x · monthly · 293 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does InvokeRust WEX [X2, Vanilla, No Limit] operate?

Rust network protocol 2635 and build 167398 on Windows is what InvokeRust WEX [X2, Vanilla, No Limit] runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on InvokeRust WEX [X2, Vanilla, No Limit], and is it up?

InvokeRust WEX [X2, Vanilla, No Limit] shows offline as of the latest refresh, last seen 24 hours ago. Of note: the reported uptime places the last restart about 3 days ago. The records show 99% uptime over the last 7 full days: 166 of 168 hours up. Rust Server Stats records a first sighting on 19 September 2026.

What is the performance of InvokeRust WEX [X2, Vanilla, No Limit] like?

The records show an average of 163 server fps over 48 hours, never below 94. The entity count reached 68,772: buildings, deployables and all else in the world. Up to 2,913 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of InvokeRust WEX [X2, Vanilla, No Limit]?

No region appears for InvokeRust WEX [X2, Vanilla, No Limit]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 109.248.4.20:35000 — that is the address.

The rules and map

What map is in use on InvokeRust WEX [X2, Vanilla, No Limit]?

InvokeRust WEX [X2, Vanilla, No Limit] runs a procedural map, generated by the game, of size 3,500 with seed 1622660352. RustMaps can display it from this page, since equal size and seed yield the same map.

What does InvokeRust WEX [X2, Vanilla, No Limit] set down in the way of rules and settings?

By its own name, InvokeRust WEX [X2, Vanilla, No Limit] gathers at 2x. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on InvokeRust WEX [X2, Vanilla, No Limit]?

No answer from InvokeRust WEX [X2, Vanilla, No Limit] at the latest refresh; it was last seen 24 hours ago. The seven-day record: an average of 0 players and a peak of 3. Of the last 48 hours, 11:00 UTC drew the highest average: 1 players.

What position does InvokeRust WEX [X2, Vanilla, No Limit] hold among Rust servers?

Ranked by player hours over the last seven days, InvokeRust WEX [X2, Vanilla, No Limit] stands at #5,496, in the top 25% overall.

The tags and lists

InvokeRust WEX [X2, Vanilla, No Limit] sits in which Rust Server Stats lists and filters?

On Rust Server Stats, InvokeRust WEX [X2, Vanilla, No Limit] is placed in these lists: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

The tags on InvokeRust WEX [X2, Vanilla, No Limit]: what do they signify?

The game's server browser reads the tags InvokeRust WEX [X2, Vanilla, No Limit] publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on InvokeRust WEX [X2, Vanilla, No Limit] when wipe day arrives?

Across its recent wipes, the busiest point averaged 4 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 25% of recent wipes. By day 2, in the wipes that did not, the crowd fell below half.

On what schedule does InvokeRust WEX [X2, Vanilla, No Limit] wipe?

Wipes on InvokeRust WEX [X2, Vanilla, No Limit] follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 4 days 1 hours ago.

How to join

Which steps join InvokeRust WEX [X2, Vanilla, No Limit]?

To connect, open the console with F1 in Rust and enter client.connect 109.248.4.20:35000. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs167398
Build The build number is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.