An entry in the registerNo. 15,419
LocalTest
Offline 109.248.47.65:28015 checked 5d ago
LocalTest is a Rust server. It was offline at the last count. It stands at No. 15,419 of the ranked servers, the top 69%. It last wiped 5d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|248/275 EU · groups of 12+ · weekly · 534 on average
- 2 Rustoria.co - EU Main21/250 EU · groups of 16+ · weekly · 322 on average
- 3 Rusty Moose |EU Main|16/250 EU · groups of 12+ · weekly · 321 on average
- 4 Rustoria.co - EU East Long170/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium64/200 EU · groups of 12+ · biweekly · 277 on average
- 6 Rustafied.com - EU Friday37/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is LocalTest on?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is LocalTest, and is it online now?
Offline at present: LocalTest, last seen 5 days 11 hours ago. Of note: 0 of 120 hours up in the last 5 full days, or 0% of the time. The first sighting at Rust Server Stats was on 22 October 2026.
What is the location of LocalTest?
No region is published by LocalTest. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 109.248.47.65:28015 — that is the address.
Settings and map
The map for LocalTest: which one is it?
LocalTest plays on a map the game generates, procedural in kind.
What does LocalTest set down in the way of rules and settings?
No gather rate appears in the name of LocalTest. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on LocalTest?
LocalTest is offline at present; the last response came 5 days 11 hours ago. Averaged over the last seven days, the population is 0 players.
Where does LocalTest sit in the rankings?
The seven-day player-hour table places LocalTest at #15,419, within the top 69% of ranked servers.
Tags, lists
LocalTest sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include LocalTest: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on LocalTest: what do they signify?
The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): The standard survival game; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for LocalTest: what does it show?
LocalTest's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 5 days 17 hours ago.
Connection
What is the way to join LocalTest?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 109.248.47.65:28015.