At press time 11,844 servers83,167 players280 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,637

SAKUPEN RUST | x0.5/x1 | WEEKLY

Online 109.254.23.88:28015 checked 12m ago

SAKUPEN RUST | x0.5/x1 | WEEKLY is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 5,637 of the ranked servers, the top 25%. It last wiped 20h ago. Its own tags class it as 0.5x, modded, carbon.

§ 1Attendance

AveragePeakWipe
00.250.50.75115:0022:0015:0023:0006:0013:00Wiped Wed 28 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040015:0022:0015:0023:0006:0013:00Wiped Wed 28 Oct, 16:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:10 UTC22h ago – – running 1
Thu 22 Oct, 19:47 UTC6d ago 1 held half 5.8 days 0
Tue 20 Oct, 18:20 UTC8d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Рейты x0.5/x1 ✓ Авторские радиозадания: поиск, зачистка и доставка грузов ✓ Конвои с охраной: сопровождение и перехват ✓ Поиск тайников и подводные задания ✓ Защита своей базы от волн NPC ✓ Репутация, 6 уровней развития и элитные контракты ✓ Контракты снабжения и обмен ресурсов (подробнее /radio info) ✓ DLC(/craft)+ крафт миникоптера ✓ Скинченджер(/skin): с поиском и личным избранным ✓ Выбор внешнего вида построек(/bskin) ✓ Ускоренная плавка ✓ Ru/eng интерфейс и персональные темы оформления

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit174/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10143/225 EU · groups of 16+ · weekly · 119 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 RustSpain.com | EU Main62/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10241/700 EU · groups of 16+ · monthly · 85 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is SAKUPEN RUST | x0.5/x1 | WEEKLY on?

The server SAKUPEN RUST | x0.5/x1 | WEEKLY is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is SAKUPEN RUST | x0.5/x1 | WEEKLY up, and how steady is its uptime?

SAKUPEN RUST | x0.5/x1 | WEEKLY currently answers as online. The uptime it reports puts the last restart at about 1 hours ago. The records show 67% uptime over the last 7 full days: 113 of 168 hours up. Its earliest entry at Rust Server Stats is dated 20 October 2026.

How does SAKUPEN RUST | x0.5/x1 | WEEKLY perform?

For the last 48 hours the average was 181 server fps, with a low of 59. The entity count reached 97,415: buildings, deployables and all else in the world. The memory peak was 3,244 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of SAKUPEN RUST | x0.5/x1 | WEEKLY?

No region appears for SAKUPEN RUST | x0.5/x1 | WEEKLY. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 109.254.23.88:28015 stands the address.

Settings and map

What map does SAKUPEN RUST | x0.5/x1 | WEEKLY put players on?

SAKUPEN RUST | x0.5/x1 | WEEKLY runs a procedural map, generated by the game, of size 4,000 with seed 281026. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does SAKUPEN RUST | x0.5/x1 | WEEKLY run?

SAKUPEN RUST | x0.5/x1 | WEEKLY carries a gather rate of 0.5x in its title. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on SAKUPEN RUST | x0.5/x1 | WEEKLY?

At the latest count SAKUPEN RUST | x0.5/x1 | WEEKLY has 0 players, with 50 slots in total. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 16:00 UTC drew the highest average: 1 players.

What position does SAKUPEN RUST | x0.5/x1 | WEEKLY hold among Rust servers?

On player hours over seven days SAKUPEN RUST | x0.5/x1 | WEEKLY ranks #5,637, inside the top 25% of all ranked servers.

The tags and lists

Where does SAKUPEN RUST | x0.5/x1 | WEEKLY appear among the Rust Server Stats lists and filters?

On Rust Server Stats, SAKUPEN RUST | x0.5/x1 | WEEKLY is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on SAKUPEN RUST | x0.5/x1 | WEEKLY: what do they signify?

These tags are SAKUPEN RUST | x0.5/x1 | WEEKLY's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on SAKUPEN RUST | x0.5/x1 | WEEKLY: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

The wipe timetable for SAKUPEN RUST | x0.5/x1 | WEEKLY: what does it show?

There is no next wipe to predict: SAKUPEN RUST | x0.5/x1 | WEEKLY wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 20 hours.

Connection

How does one connect to SAKUPEN RUST | x0.5/x1 | WEEKLY?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 109.254.23.88:28015.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.